SwiftUI-like declarative UIKit based framework.
SwiftUI is great but still lacks some useful features of UIKit and doesn't support older versions of iOS. This framework will allow you to use UIKit in a declarative way, pretty similar to the SwiftUI, but with support of iOS 10+ and well-known behavior of the system.
// JUMPING BUTTON EXAMPLE
import SweetUI
class ViewController: UIViewController {
private(set) var button: UIButton?
override func viewDidLoad() {
super.viewDidLoad()
// Setup view
view.ui.add {
// Add title
UILabel(text: "Jumping button", alignment: .center, color: .red).ui
.font(.systemFont(ofSize: 32, weight: .semibold))
.center(.init(x: view.center.x, y: view.center.y - 60))
.size(.init(width: CGRect.screen.width, height: 32))
// Add button
UIButton(title: "Tap me!") { [weak self] in
print("The button was tapped.")
let position0 = self?.button?.center ?? .zero
let position1 = CGPoint(x: position0.x, y: position0.y - 32)
self?.button?.ui
.animate(.sequence, // Perform one by one
.move(center: position1, // Jump up
duration: 0.1),
.move(center: position0, // Fall down
duration: 0.1))
}.ui
.link(to: &button) // Store UIButton in self.button
.title(color: .blue)
.center(view.center)
.size(.init(width: 100, height: 32))
}
}
}
(Working on new features and documentation)
SwiftUI provides custom convenience initializers for your views.
SweetUI provides some proxies for interaction with your view's properties. You can access these DSLs via SomeView
.ui property, which returns a ViewProxy or it's successor's instance.
SweetUI provides some proxies for interaction with your view's properties. You can access these DSLs via SomeView
.layout or SomeViewProxy
.layout property, which returns a LayoutProxy or it's successor's instance.
- β¨οΈ XCode12+
- π± iOS 10.0+
SUILayout is available through SwiftPM
.package(url: "https://github.com/maximkrouk/SweetUI.git", from: "1.0.0-beta.3.7")
.product(name: "SweetUI", package: "SweetUI")
SweetUI is available under the MIT license. See the LICENSE file for more info.
- Conditional building β
- Add DSL's for every UIView subclass.
- Add convenience methods for user interaction, such as
tapAction(_ execute: () -> Void)
β - Complete Xcode documentation.
- Provide more examples.
- Add API for shadows. β
- Add more animation templates. β
- Add layout engine. β
- Make some API improvements.
- Provide DSLs for UIViewControllers.
- Mix sequential and parallel animations.
Feel free to contribute or communicate. SweetUI is open to your ideas. π