This is mdeGranular~, a real-time, multi-channel, multi-voice, multi-transposition granular synthesis external for Max/MSP and PD.
For archives of the various builds for each architecture, see builds.
If you're having problems with Mac M1 computers (e.g. mdeGranular~: unable to load
object bundle executable), open the terminal application, cd to the directory
where you're keeping the external and run codesign --force --deep -s - mdeGranular~.mxo
mdeGranular's binaries get continously built through GitHub Actions. You can find precompiled binaries readily available under this repository's Actions tab. Just click on the latest 'workflow run' and you'll see the latest external objects listed under 'Artifacts'. NB You have to be logged in to github in order to access these, so you'll need to make an account first. There are also archives of these builds for each platform in the builds folder.
mdeGranular~.mxe64 = Max on Windows
mdeGranular~.mxo = Max on Mac
mdeGranular~.pd_linux = PD on Linux
mdeGranular~.dll = PD on Windows
mdeGranular~.pd_darwin = PD on Mac
Help files for both PD and MaxMSP may be found in the 'pd' or 'max' subdirectories respectively.
Documentation is on the wiki.
Github actions should now take care of compilations (many thanks to the brilliant René-Maurice Hanne for this!). However if you want to use XCode yourself on a Mac, you'll need XCode and the most recent MaxSDK from github
Michael Edwards, March 9th 2020
m@michael-edwards.org
https://www.michael-edwards.org