EmbeddedScripts library provides unified way to run scripts written on C#, JS or Lua using different scripting engines in your .NET 5 application.
- C#: Roslyn's CSharp.Scripting and CSharpCompilation and Mono Evaluator. Mono Evaluator implements some kind of subset of C# with additional language features and limitations. For more informaion refer the official docs.
- JS: Jint, ChakraCore, ClearScriptV8
- Python: pythonnet
- Lua: Moonsharp
Script engine | Windows | Linux | macOS | Android | iOS |
---|---|---|---|---|---|
Roslyn (scripting) | ✔ | ✔ | ? | ✔¹ | ✔ |
Roslyn (compiler) | ✔ | ✔ | ? | ✔ | ✔ |
Mono Evaluator⁴ | ✔ | ✔ | ? | ? | ? |
Jint | ✔ | ✔ | ? | ? | ? |
ChakraCore³ | ✔ | ✔ | ? | ? | ? |
ClearScriptV8³ | ✔ | ✔ | ? | ? | ? |
Moonsharp | ✔ | ✔ | ? | ? | ? |
Pythonnet² | ✔ | ✔ | ? | ❌ | ❌ |
- Android requires to install additional nuget package
System.Runtime.Loader
. - Pythonnet requires installed python in your environment. To setup runner you have to provide path to python library via
PythonNetRunner.PythonDll
static field wich is synonim to PythonDLL static field of pythonnet library. More on pythonnet specifity you can read in docs. - You have to install native binaries for you operating system. We recommend these binaries for ChakraCore and these for ClearScriptV8.
- Mono was added as an experimental engine for comparision with Roslyn scripting. It is not thread safe and doesn't provide all features of C#. We don't recommend it for use in production code.
Just create one of runners and call RunCodeAsync
method:
var code = @"
let a = 1;
let b = 2;
let c = a + b;
";
var runner = new JintCodeRunner();
await runner.RunCodeAsync(code);
ChakraCoreRunner
and ClearScriptV8Runner
implement IDisposable
interface, so you need to call Dispose
method
after usage of them or use them inside using
scope.
Besides simple script running you can expose some object from .NET to script using Register
method
var countOfCalls = 0;
Action func = () => countOfCalls++;
runner.Register<Action>(func, "func");
await runner.RunAsync("func()");
// coutOfCalls will be equal to 1
You can chain registration calls
runner
.Register<Func<int, int, int>>((a, b) => a + b, "add")
.Register<Action<string>>(Console.WriteLine, "log");
All runners, except CompiledCodeRunner
, supports expression evaluation using Evaluate
method.
var sum = await runner.EvaluateAsync<int>(1 + 2);
// sum will be equal to 3
Every runner has its own list of supported .NET types
Script engine | Supported types |
---|---|
Roslyn (scripting) | All |
Roslyn (compiler) | All |
Mono Evaluator | All |
Jint | Check Jint's readme |
ChakraCore | Only primitives (string , bool , numeric types) and synchronous Func /Action |
ClearScriptV8 | Check ClearScript's docs |
Moonsharp | Check Moonsharp's docs |
and marshalling logic.
Script engine | Marshaling logic |
---|---|
Roslyn (scripting) | One-to-one |
Roslyn (compiler) | One-to-one |
Mono Evaluator | One-to-one |
Jint | Check Jint's readme |
ChakraCore | string ↔ string , bool ↔ boolean , numeric types → number and number → double or int . You can't marshal JS function to Action or Func at this moment |
ClearScriptV8 | From .NET to JS, From JS to .NET |
Moonsharp | Check Moonsharp's docs |
Pythonnet | Check pythonnet website |
Not all runners are thread safe, to use some of them with multithreading you have to deal with thread synchronization.
Engine | Thread safety |
---|---|
Roslyn (scripting) | ✔ |
Roslyn (compiler) | ✔ |
Mono Evaluator | ❌ |
Jint | ❌ |
ChakraCore | ✔ |
ClearScriptV8 | ✔ |
Moonsharp | ❌ |
We have written benchmark tests to investigate how fast runners works in some situations such as interoperating calls between .NET and scripting engine, integer and floating point computations. Results of benchmark test you can see here.