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102_binary_tree_level_order_traversal.java
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102_binary_tree_level_order_traversal.java
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/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
// Solution1: Redundant
class Solution {
public List<List<Integer>> levelOrder(TreeNode root) {
List<List<Integer>> ans = new ArrayList<>();
Queue<TreeNode> currQueue = new LinkedList<>();
Queue<TreeNode> nextQueue = new LinkedList<>();
nextQueue.offer(root);
while (!nextQueue.isEmpty()) {
currQueue.clear();
for (TreeNode tmp: nextQueue) {
currQueue.offer(tmp);
}
nextQueue.clear();
List<Integer> tmp = new ArrayList<Integer>();
for (TreeNode tmpNode: currQueue) {
if (tmpNode != null) {
tmp.add(tmpNode.val);
nextQueue.offer(tmpNode.left);
nextQueue.offer(tmpNode.right);
}
}
if (!tmp.isEmpty()) {
ans.add(tmp);
}
}
return ans;
}
}
// Solution2: not so redundant.
class Solution {
public List<List<Integer>> levelOrder(TreeNode root) {
List<List<Integer>> ans = new ArrayList<>();
Queue<TreeNode> queue = new LinkedList<>();
queue.offer(root);
while (!queue.isEmpty()) {
int length = queue.size();
List<Integer> tmpArr = new ArrayList<>();
for (int i = 0; i < length; i++) {
TreeNode tmpNode = queue.poll();
if (tmpNode != null) {
tmpArr.add(tmpNode.val);
queue.offer(tmpNode.left);
queue.offer(tmpNode.right);
}
}
if (!tmpArr.isEmpty()) {
ans.add(tmpArr);
}
}
return ans;
}
}
/**
* This is my personal record of solving Leetcode Problems.
* If you have any questions, please discuss them in [Issues](https://github.com/mengxinayan/leetcode/issues).
* Copyright (C) 2020-2022 mengxinayan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/