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350_intersection_of_two_arrays_II.java
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350_intersection_of_two_arrays_II.java
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// Solution 1: use hash table
class Solution {
public int[] intersect(int[] nums1, int[] nums2) {
HashMap<Integer, Integer> hashTable1 = new HashMap<Integer, Integer>();
HashMap<Integer, Integer> hashTable2 = new HashMap<Integer, Integer>();
for (int numInt: nums1) {
Integer num = Integer.valueOf(numInt);
if (hashTable1.containsKey(num) == false) {
hashTable1.put(num, 1);
} else {
hashTable1.put(num, hashTable1.get(num) + 1);
}
}
for (int numInt: nums2) {
Integer num = Integer.valueOf(numInt);
if (hashTable2.containsKey(num) == false) {
hashTable2.put(num, 1);
} else {
hashTable2.put(num, hashTable2.get(num) + 1);
}
}
ArrayList<Integer> ansArray = new ArrayList<Integer>();
for (Integer key: hashTable1.keySet()) {
if (hashTable2.containsKey(key) == true) {
int times = hashTable1.get(key) <= hashTable2.get(key)? hashTable1.get(key): hashTable2.get(key);
for (int i = 0; i < times; i++) {
ansArray.add(key);
}
}
}
int[] ans = new int[ansArray.size()];
for (int i = 0; i < ansArray.size(); i++) {
ans[i] = ansArray.get(i).intValue();
}
return ans;
}
}
// Solution 2: use two pointers with sorted array
class Solution {
public int[] intersect(int[] nums1, int[] nums2) {
Arrays.sort(nums1);
Arrays.sort(nums2);
ArrayList<Integer> ansArray = new ArrayList<Integer>();
for (int i = 0, j = 0; (i < nums1.length) && (j < nums2.length);) {
if (nums1[i] < nums2[j]) {
i++;
} else if (nums1[i] > nums2[j]) {
j++;
} else {
ansArray.add(Integer.valueOf(nums1[i]));
i++;
j++;
}
}
int[] ans = new int[ansArray.size()];
for (int i = 0; i < ansArray.size(); i++) {
ans[i] = ansArray.get(i).intValue();
}
return ans;
}
}
/**
* This is my personal record of solving Leetcode Problems.
* If you have any questions, please discuss them in [Issues](https://github.com/mengxinayan/leetcode/issues).
* Copyright (C) 2020-2022 mengxinayan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/