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ACO.py
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ACO.py
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from random import random, uniform
from scipy.optimize import minimize
from math import e, sqrt,cos,pi
'''
Class Point.
A point is an object that has a position and a pheromone that leads
to the point.
'''
class Point():
'''
The constructor of the class.
Params:
- point: a coordinate.
- pheromone: the pheromone that leads to the point.
'''
def __init__(self, point, pheromone) -> None:
self.point = point
self.pheromone = pheromone
'''
Method to get the coordinates of the point.
Return:
- point: The coordinates of the point.
'''
def get_point(self):
return self.point
'''
Method to get the pheromone of the point.
Return:
- point: The pheromone of the point.
'''
def get_pheromone(self):
return self.pheromone
'''
Method to set the pheromone of the point.
Params:
- pheromone: The pheromone of the point.
'''
def set_pheromone(self, pheromone):
self.pheromone = pheromone
'''
Method to set a coordinate of the point.
Params:
- point: The coordinate of the point.
'''
def set_point(self, point):
self.point = point
'''
Method that returns the string representation of the point.
Return:
- string: the string representation of the point.
'''
def __str__(self):
return "point: " + str(self.point) + "," + "pheromone: " + str(self.pheromone)
'''
Class Ant.
An ant is an object that has a position, a memory and a limit for it's memory.
An ant can move, forget/remember previous visited places and return it's location.
'''
class Ant():
'''
The constructor of the class.
Params:
- memory_limit: the maximum number of previous visited placed that an
ant can remember.
'''
def __init__(self, memory_limit) -> None:
self.memory = list()
self.memory_limit = memory_limit
self.current_localization = list()
'''
Method to clear the ant location.
'''
def clear_location(self):
self.current_localization = list()
'''
Method to get the coordinates of the ant location.
Return:
- list: the list of coordinates of the ant position.
'''
def get_location(self):
output_list = list()
for point in self.current_localization:
output_list.append(point.get_point())
return output_list
'''
Method to update the position of the ant.
Params:
- new_location: a list that contains the coordinates of the
new location.
'''
def update_location(self, new_location):
for i in range(len(self.current_localization)):
self.current_localization[i].set_point(new_location[i])
'''
Method that adds a point to the list that contains
the location of the ant.
'''
def assign_point(self, point):
self.current_localization.append(point)
'''
Method that updates the pheromone of the current location
point of the ant.
Params:
- error: The error induced by the best solution in the colony.
'''
def update_pheromone(self, error):
for point in self.current_localization:
point.set_pheromone(point.get_pheromone() + (1/error))
'''
Method to save a new location in the ant memory.
Params:
- point: the point that will be saved in the ant memory
Return:
- True: if the point was added to the memory and False otherwise.
'''
def set_memory(self, point):
for p in self.memory:
if(point.get_point() == p.get_point()):
return False
self.memory.append(point)
if( len(self.memory) > self.memory_limit ):
del self.memory[0]
return True
'''
Method that returns the string representation of the bat.
Return:
- string: the string representation of the bat.
'''
def __str__(self):
memory = ""
for point in self.memory:
memory += " " + str(point) + " "
location = ""
for point in self.current_localization:
location += " " + str(point) + " "
return "memory: " + memory + " and " + "current location" + location
'''
Class PointList.
A list that contains points.
'''
class PointsList():
'''
The constructor of the class.
Params:
- list_of_points: the list of points.
'''
def __init__(self, list_of_points) -> None:
self.points = list_of_points
'''
Method that returns the point object that has the higher pheromone.
Return:
- Point: the point with the higher pheromone trail.
'''
def get_best_point(self):
best_point = Point(0,0)
for point in self.points:
if(point.get_pheromone() > best_point.get_pheromone()):
best_point = point
return best_point
'''
Method that returns the sum of the pheromones of the list of points.
Return:
- float: the total pf pheromones.
'''
def get_total_pheromones(self):
total = 0
for point in self.points:
total += point.get_pheromone()
return total
'''
Method that returns the list of points.
Return:
- list: the the list of points.
'''
def get_list_points(self):
return self.points
'''
Method that evaporates the pheromones in the points.
'''
def evaporate_pheromone(self, p):
for point in self.points:
point.set_pheromone((1-p)*point.get_pheromone())
'''
Class ACO.
Class to run the ant colony optimization with respect of the
given function.
'''
class ACO():
'''
The constructor of the class.
Params:
- num_params: the number of dimentios of the objective function.
- discrete_points: the number of discrete points to sample.
- interval: an interval to draw number from.
- number_ants: The number of ants of the colony.
- q: A constant.
- evaporation_rate: A constant to control the evaporation of the pheromone.
- num_iterations (optional): The number of iterations of the algorithm.
'''
def __init__(self, num_params, discrete_points, interval, number_ants, q, evaporation_rate, num_iterations = 50) -> None:
def first_guess_linear(n):
[Point(uniform(interval[0],interval[1]), 1/2) for _ in range(discrete_points)]
theta = [Point(uniform(0, pi),1/2) for _ in range(0,int(n/2))] + [Point(uniform(0, 2*pi),1/2) for _ in range(0,int(n/2))]
return (theta)
self.number_params = num_params
self.num_iterations = num_iterations
self.discrete_points = discrete_points
self.points = list()
self.q = q
self.p = evaporation_rate
self.ants = [Ant(num_params) for _ in range(0, number_ants)]
for _ in range(0,self.number_params):
self.points.append(PointsList(first_guess_linear(discrete_points)))
'''
Method that returns the best ant and it's cost
with respect to the cost function.
Return:
- Ant: the best ant in the colony.
- float: the cost of the best ant.
'''
def get_best_ant(self, function):
best_ant = self.ants[0]
cost = function(best_ant.get_location())
for ant in self.ants:
ant_cost = (function(ant.get_location()))
if(ant_cost < cost):
cost = ant_cost
best_ant = ant
return best_ant, cost
'''
Method that does a local search around the current position
of an ant.
'''
def local_search(self, function):
for ant in self.ants:
res = minimize(function, ant.get_location(), method='COBYLA', options={"maxiter":5})
ant.update_location(res.x)
'''
Method that updates the pheromone of the ants in the colony.
'''
def update_pheromone(self, ant, cost):
ant.update_pheromone(cost)
for point_list in self.points:
point_list.evaporate_pheromone(self.p)
'''
Method in which the ants in the colony decides to move to a location
based on the pheromone trail or on a probabilistic desition.
'''
def probabilistic_construction(self):
for ant in self.ants:
ant.clear_location()
if(random() > 1 - self.q):
for point_list in self.points:
ant_asigned = ant.set_memory(point_list.get_best_point())
ant.assign_point(point_list.get_best_point())
else:
for point_list in self.points:
for point in point_list.get_list_points():
if(random() > (point.get_pheromone())/point_list.get_total_pheromones()):
ant_asigned = ant.set_memory(point)
if (ant_asigned):
ant.assign_point(point)
break
'''
Method to run the PSO heuristic over the objective function.
Params:
- fx: the cost function.
Return:
-list: a list with the best point find by the colony.
-float: the cost of the best point found by the colony.
'''
def run(self,fx):
self.probabilistic_construction()
self.local_search(fx)
best_ant, best_cost = self.get_best_ant(fx)
best_location = best_ant.get_location()
self.update_pheromone(best_ant, best_cost)
for i in range(self.num_iterations):
self.probabilistic_construction()
self.local_search(fx)
ant, cost = self.get_best_ant(fx)
self.update_pheromone(ant, cost)
if(cost < best_cost):
best_location = ant.get_location()
best_ant = ant
best_cost = cost
return [best_location,self.num_iterations]