Self-replicating, self-modifying Assembly program that can evolve into every possible computer program in the universe.
NASM is required to compile the Assembly program.
CAUTION: Since this program executes random CPU instructions, it might run potentialy harmful machine code of any kind. For example: You can accidentally delete a file from your disk or change some configuration in your system. Although it's statistically insignificant, you should still run it in an isolated environment. Also read the NOTICE below.
NOTICE: Program execution (that executes random CPU instructions) is disabled temporarily. To re-enable it, remove
;
before thecall program
occurences inldca.asm
file.
Go into the directory that matches your operating system and CPU architecture combination. For example: cd linux_x86
Run: make
The binary should be ready on outs/0000000000000000000000000000000000000000000000000
Go into the outs/
directory and run it:
cd outs/
./0000000000000000000000000000000000000000000000000
cd ..
Now you should be seeing these three binaries:
$ ls outs/
0000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000000000001
0000000000000000000000000000000000000000000000002
that means it's replicated and created 2 offsprings.
Now you can run these commands sequentially to achieve the results shown in the animation at the top:
clear
make clean
make
make strace
make diff
or simply run:
./dev.sh
For development purposes, it's better to run the program for a brief amount of time like this:
clear
make clean
make
timeout 0.2 make strace
make diff
so that it will only generate a few hundred programs.
The descendants are in the same directory that you run the initial program 0000000000000000000000000000000000000000000000000
.
Don't try to run ls
to see the list of files if you run the program for a few minutes. Use ls --sort=none
instead.
Do not try to run rm *
inside the outs/
because rm
cannot handle that amount files.
Go into parent directory cd ..
and use rm -f outs/
instead.
Because it's the digital version of Last Universal Common Ancestor. If you look at it from a philosophical point of view, LDCA is actually a descendant of LUCA.
The Assembly program first executes the subroutine named program
which is the section that actually evolves.
Then the program replicates itself. While replicating, with 50% probability one of the random mutations, that are
listed below, happens:
- with 80% probability replace a randomly chosen byte in the
program
section with a random byte. - with 5% probability shrink the
program
section randomly by a factor of 1 byte toprogram
section's size. - with 15% probability grow the
program
section randomly by a factor of 1 byte to 256 bytes and fill it with random bytes.
Replication creates a new binary using system calls by copying the memory region which the program's itself loaded into. Then executes the newly created binary by forking using system calls. Replication happens two times for each successful program execution. So the number of processes increases exponentially.
Programs that created after a random mutation might fail to reach to replicate
subroutine. Such programs cannot
produce its offsprings.
To be able to fully understand the algorithm you should go through the lines of ldca.asm
Assembly code and read the comments.
There are some constants that hard-coded into the Assembly program which are open to optimization:
- Filename length:
49
- Body of the subroutine named
program
- 50% evolution rate:
rndNum 0, 1
- Grow size: Between 1 byte and 256 bytes (
rndNum 1, 256
) - 80% random byte mutation chance:
cmp eax, 80
- 5% shrink mutation chance:
cmp eax, 85
- 15% grow mutation chance:
100 - 85
Last Digital Common Ancestor is licensed under the GNU General Public License v3.0.