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Release July 2024

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@nvladimus nvladimus released this 03 Jul 11:22
· 7 commits to master since this release

Release July 2024 [1.9.0]

User Interface 🍭

  • 💎 "Auto L/R illumination" button in the Acquisition manager to select tile illumination based on its x-position.
  • 💎 A long awaited feature: Tile Overview window (View/Open Tile Overview), showing the entire acquisition area with tile positions, their overlap, and current FOV position relative to them.
    • Some setups need to flip x- and/or y-stage polarity for correct tile display: use 'flip_XYZFT_button_polarity': (True, False, False, False, False), in the config file.
  • 💎 Center Button added in the Main Window GUI, for bringing the sample holder in the X- and Z- center relative to the light-sheet and detection objective.
  • during acqusition, the currently acquiring row is highlighted in Acquisition Manager and in Tile Overview windows.
    This has to be set up in the config file with 'x_center_position' and 'z_center_position' parameters for stage motion.
  • Buttons for movement in horizontal plane got shorter, for more intuitive navigation.
  • Current FPS shown in the progress bar.
  • Webcam window always opens at startup, empty if no camera is present in config file: 'usb_webcam_ID': 0, # open USB web-camera (if available): None, 0 (first cam), 1 (second cam), ...
  • Tooltips were added to the navigation buttons.

Bugfixes 🐛

  • occasional glitch with ASI stages caused by updating stage positions between acquisitions, with serial communication going in two separate threads (mainWindow vs Core).
  • check motion limits for all tiles before starting the acquisition list, in absolute or relative coodinates (zeroed axes or not).
  • estimated remaining acquisition time is now calculated correctly, based on the current frame rate.
  • sample centering and objectiv exchange positions work also when in zeroed-stage regime (local coordinates, user-defined). No need to inactivate Zero F-stage button for safe revolver operation.

all-windows-v1 9 0