-
Notifications
You must be signed in to change notification settings - Fork 2
/
Surface.cpp
594 lines (484 loc) · 14.8 KB
/
Surface.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
#include "Surface.h"
#include <fstream>
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <cmath>
//CGAL includes
#include <CGAL/Simple_cartesian.h>
#include<CGAL/intersections.h>
typedef CGAL::Simple_cartesian<double> K;
typedef K::Point_3 Point3;
typedef K::Triangle_3 Triangle3;
Surface::Surface(string inputFile)
{
time_faces = 0;
time_edges = 0;
time_point=0;
failed_collapses = 0;
timespec t0, t1, t;
clock_gettime(CLOCK_REALTIME, &t0);
readSurface(inputFile);
clock_gettime(CLOCK_REALTIME, &t1);
t = diff(t0,t1);
cout << greentty << "Time_read_input_and_init_data: " << t.tv_sec*1000 + t.tv_nsec/1000000 << deftty << endl;
}
Surface::~Surface()
{
}
void Surface::readSurface(string inputFile)
{
input_path = inputFile;
FILE *fin = fopen(inputFile.c_str(), "r");
int success;
//Read OFF word
char buffer[256];
success = fscanf(fin, "%s\n", buffer);
if(success == EOF)
{
cerr << "Could not read input file.\n";
exit(1);
}
int edge_zero; //Number of edges always 0, just read it from file
success = fscanf(fin, "%d %d %d", &numVertices, &numFaces, &edge_zero);
if(success == EOF)
{
cerr << "Could not read input file.\n";
exit(1);
}
//Reading vertices
for(int i = 0; i < numVertices; i++)
{
double xin;
double yin;
double zin;
success = fscanf(fin, "%lf %lf %lf", &xin, &yin, &zin);
if(success == EOF)
{
cerr << "Could not read input file.\n";
exit(1);
}
Point* aux = new Point(i, xin, yin, zin);
//Set bounding box
bbox.minx = std::min(xin,bbox.minx);
bbox.maxx = std::max(xin,bbox.maxx);
bbox.miny = std::min(yin,bbox.miny);
bbox.maxy = std::max(yin,bbox.maxy);
bbox.minz = std::min(zin,bbox.minz);
bbox.maxz = std::max(zin,bbox.maxz);
m_points.push_back(aux);
aux->pointer = m_points.end();
}
//Set vertex pointers
for(vector<Point*>::iterator it = m_points.begin(); it != m_points.end(); ++it)
{
(*it)->pointer = it;
}
cerr << m_points.size() << " vertices read.\n";
//Faces
for(int i=0; i<numFaces;++i)
{
int vertices, v1, v2, v3;
success = fscanf(fin, "%d %d %d %d", &vertices, &v1,&v2,&v3);
if(success == EOF)
{
cerr << "Could not read input file.\n";
exit(1);
}
Face* faux = new Face(i);
m_faces.push_back(faux);
faux->addPoint(m_points.at(v1));
faux->addPoint(m_points.at(v2));
faux->addPoint(m_points.at(v3));
//Add face to Point list of faces
m_points.at(v1)->addFace(faux);
m_points.at(v2)->addFace(faux);
m_points.at(v3)->addFace(faux);
}
//Set pointer to vector positions
for(vector<Face*>::iterator it = m_faces.begin(); it != m_faces.end(); ++it)
{
(*it)->pointer = it;
}
cerr << m_faces.size() << " faces read.\n";
//Generate edges
fclose(fin);
}
void Surface::dumpBoundingBox()
{
ofstream fout("bbox.off");
fout << "OFF\n";
fout << 8 << " " << 6 << " 0\n";
fout << fixed << setprecision(6);
//Vertices
fout << bbox.minx << " " << bbox.miny << " " << bbox.minz << endl;
fout << bbox.minx + bbox.getXLen() << " " << bbox.miny << " " << bbox.minz << endl;
fout << bbox.minx + bbox.getXLen() << " " << bbox.miny + bbox.getYLen() << " " << bbox.minz << endl;
fout << bbox.minx << " " << bbox.miny + bbox.getYLen() << " " << bbox.minz << endl;
fout << bbox.minx << " " << bbox.miny << " " << bbox.minz + bbox.getZLen() << endl;
fout << bbox.minx + bbox.getXLen() << " " << bbox.miny << " " << bbox.minz + bbox.getZLen() << endl;
fout << bbox.minx + bbox.getXLen() << " " << bbox.miny + bbox.getYLen() << " " << bbox.minz + bbox.getZLen() << endl;
fout << bbox.minx << " " << bbox.miny + bbox.getYLen() << " " << bbox.minz + bbox.getZLen() << endl;
//Faces
fout << "4 0 1 2 3\n";
fout << "4 1 5 6 2\n";
fout << "4 4 5 6 7\n";
fout << "4 4 0 3 7\n";
fout << "4 3 2 6 7\n";
fout << "4 1 5 6 2\n";
fout.close();
}
void Surface::saveOFF(string output)
{
ofstream fout(output.c_str());
fout << "OFF\n";
//Include 0 in the end for edges
//cerr << "Output: " << valid_points.size() << " vertices - " << valid_faces.size() << " faces. \n";
//fout << valid_points.size() << " " << valid_faces.size() << " 0\n";
point_vec_it pend = remove_if(m_points.begin(), m_points.end(),[](const Point* p) {return (p->removed || p->faces.empty());});//lambda
m_points.erase(pend, m_points.end());
face_vec_it fend = remove_if(m_faces.begin(),m_faces.end(),[](const Face* f){return f->removed;});//lambda function
m_faces.erase(fend,m_faces.end());
cerr << "Output: " << m_points.size() << " vertices - " << m_faces.size() << " faces.\n";
fout << m_points.size() << " " << m_faces.size() << " 0" << endl;
for(unsigned int i = 0 ; i < m_points.size(); ++i)
{
if(m_points[i]->faces.size() == 0 && !m_points[i]->removed)
{
cerr << "WARNING: Empty vertex: " << m_points[i]->id << endl;
//m_points.erase(m_points.begin()+i);
//i--;
//continue;
}
m_points.at(i)->id = i;
}
//Write points
for(std::vector<Point*>::iterator it = m_points.begin(); it != m_points.end(); ++it)
{
fout << fixed << setprecision(6) << (*it)->x << " " << (*it)->y << " " << (*it)->z << endl;
}
//cerr << "ok\n";
//Write faces
for(std::vector<Face*>::iterator it = m_faces.begin(); it!= m_faces.end(); ++it)
{
//cerr << "f " << (*it)->id << " " << (*it)->points.size() << endl;
fout << "3" << " " << (*it)->points.at(0)->id << " " << (*it)->points.at(1)->id << " " << (*it)->points.at(2)->id << endl;
}
fout.close();
}
void Surface::printVertices()
{
cout << "Printing list of vertices: \n";
std::vector<Point*>::iterator it = m_points.begin();
while(it!=m_points.end())
{
cout << (*it)->x << " " << (*it)->y << " " << (*it)->z << endl;
it++;
}
}
void Surface::printFaces()
{
cout << "Printing list of faces: \n";
for(std::vector<Face*>::iterator it = m_faces.begin(); it!=m_faces.end(); ++it)
{
cout << (*it)->points.at(0) << " " << (*it)->points.at(1) << " " << (*it)->points.at(2) << endl;
}
}
void Surface::removePoint(Point* p)
{
//Remove vertex
p->faces.clear();
p->removed = true;
// vector<Point*>::iterator pit;
// //(*pit)->pointer = pit;
// for(pit=m_points.erase(p->pointer); pit != m_points.end(); ++pit)
// {
// (*pit)->pointer = pit;
// }
}
void Surface::removeFace(Face* f)
{
// cerr << "removing face: " << f->id << endl;
// cerr << "Points: ";
// for(int j = 0 ; j < f->points.size(); ++j){
// cerr << f->points[j]->id << " ";
// }
// cerr <<endl;
//Remove f from the list of faces of every vertex in f
// int i = 0;
if(f->removed)
{
//Face has been removed by another edge
return;
}
for(vector<Point*>::iterator it= f->points.begin(); it != f->points.end(); ++it)
{
//cerr<< "p " << (*it)->id << endl;
for(vector<Face*>::iterator it2 = (*it)->faces.begin(); it2 != (*it)->faces.end(); ++ it2)
{
if((*it2) == f)
{
//cerr << "removed from " << (*it)->id << endl;
(*it)->faces.erase(it2);
break;
}
}
}
//Remove face from general list of faces
// vector<Face*>::iterator fit;
// //Update pointers
// for(fit = m_faces.erase(f->pointer); fit != m_faces.end(); ++fit)
// {
// (*fit)->pointer = fit;
// }
f->removed = true;
}
void Surface::removeEdge(Edge* e)
{
if(is_edge_removed[e->id]) return;
edge_vec_it eit = e->p1->from.begin();
while(eit != e->p1->from.end())
{
if((*eit)->id == e->id)
{
eit = e->p1->from.erase(eit);
}
else eit++;
}
eit = e->p2->to.begin();
while(eit != e->p2->to.end())
{
if((*eit)->id == e->id)
{
eit = e->p2->to.erase(eit);
}
else eit++;
}
is_edge_removed[e->id] = true;
}
bool Surface::collapse(Edge& e)
{
timespec t0,t1,t;
clock_gettime(CLOCK_REALTIME,&t0);
Point* p1 = e.p1;
Point* p2 = e.p2;
assert(p1);
assert(p2);
if(p1->faces.size() ==0 || p2->faces.size()==0) //Do not simplify boundary corners
{
//cerr << "*ERROR: EMPTY VERTEX.\n";
failed_collapses++;
//cout << redtty << "failed.\n" << deftty;
return false;
}
//Iterating faces
vector<Face*> for_removal;
//clock_gettime(CLOCK_REALTIME,&t0);
for(vector<Face*>::iterator fit = p1->faces.begin(); fit!=p1->faces.end(); ++fit)
{
bool removeface = false;
vector<Point*>::iterator auxp1;
for(vector<Point*>::iterator pit = (*fit)->points.begin(); pit != (*fit)->points.end() ; ++pit)
{
if((*pit) == p2)
{
removeface = true;
break;
}
else if ((*pit) == p1)
{
auxp1 = pit;
}
}
if(removeface) //p1 and p2 share face, remove it.
{
for_removal.push_back((*fit));
}
else //Swap p1 for p2 for this face
{
//Face is about to be modified. Checking intersection.
Point3 p30((*fit)->points[0]->x,(*fit)->points[0]->y,(*fit)->points[0]->z);
Point3 p31((*fit)->points[1]->x,(*fit)->points[1]->y,(*fit)->points[1]->z);
Point3 p32((*fit)->points[2]->x,(*fit)->points[2]->y,(*fit)->points[2]->z);
Triangle3 face(p30,p31,p32);
for(face_vec_it fit2 = m_faces.begin(); fit2 != m_faces.end(); ++fit2)
{
Face* f = (*fit2);
Point3 pf0(f->points[0]->x,f->points[0]->y,f->points[0]->z);
Point3 pf1(f->points[1]->x,f->points[1]->y,f->points[1]->z);
Point3 pf2(f->points[2]->x,f->points[2]->y,f->points[2]->z);
Triangle3 face2(pf0,pf1,pf2);
// if(CGAL::do_intersect(face,face2))
// {
// // cerr << "***Faces " << (*fit)->id << " X " << f->id << endl;
// }
}
(*auxp1) = p2;
p2->faces.push_back((*fit));
}
}
//cerr << "Removing faces: ";
for(vector<Face*>::iterator it = for_removal.begin(); it != for_removal.end(); ++it)
{
//cerr << (*it)->id << " ";
removeFace(*it);
(*it)->removed = true;
//delete (*it);
}
//Set position of p2 as midpoint between p1-p2
p2->x = e.placement->x;
p2->y = e.placement->y;
p2->z = e.placement->z;
clock_gettime(CLOCK_REALTIME,&t1);
t = diff(t0,t1);
time_faces+= getNanoseconds(t);
//TODO: more efficient to use std::remove_if
clock_gettime(CLOCK_REALTIME,&t0);
removeEdge(m_edges[e.id]);
vector<Edge*> edges_to_remove;
edge_vec_it eit = p1->to.begin();
//Remove double edges to
while(eit != p1->to.end())
{
Edge* e = (*eit);
bool found = false;
edge_vec_it it = p2->to.begin();
while(it != p2->to.end())
{
Edge* e2 = (*it);
if(e->p1->id == e2->p1->id)
{
//cerr << "Found " << e->id << " " << e->p1->id << " " << e->p2->id << endl;
edges_to_remove.push_back(e);
found = true;
break;
}
it++;
}
if(!found)
{
e->p2 = p2;
if(e->p1->id == e->p2->id)
edges_to_remove.push_back(e);
}
eit++;
}
//Remove double edges from
eit = p1->from.begin();
while(eit!=p1->from.end())
{
Edge* e = (*eit);
bool found = false;
edge_vec_it it = p2->from.begin();
while(it != p2->from.end())
{
Edge* e2 = (*it);
if(e->p2->id == e2->p2->id)
{
//cerr << "Found from " << e->id << " " << e->p1->id << " " <<e->p2->id << endl;
edges_to_remove.push_back(e);
found =true;
break;
}
it++;
}
if(!found)
{
e->p1=p2;
if(e->p1->id == e->p2->id)
edges_to_remove.push_back(e);
}
eit++;
}
eit = edges_to_remove.begin();
while(eit != edges_to_remove.end())
{
removeEdge(*eit);
eit++;
}
//Append p1 edges to p2
p2->to.insert(p2->to.end(), p1->to.begin(), p1->to.end());
p2->from.insert(p2->from.end(),p1->from.begin(), p1->from.end());
clock_gettime(CLOCK_REALTIME,&t1);
t = diff(t0,t1);
time_edges += getNanoseconds(t);
//Can remove point p1
clock_gettime(CLOCK_REALTIME,&t0);
removePoint(p1);
clock_gettime(CLOCK_REALTIME,&t1);
t = diff(t0,t1);
time_point+=getNanoseconds(t);
return true;
}
//This should be applied to the placement vertex of an edge
//p quadric (Q) must be the sum of the endpoints of the edge
//and p is the placement vertex
double getCost(Point* p)
{
double v[4] = {p->x, p->y, p->z, 1};
double vQ[4] = {0};
double vQv[4] = {0};
double cost = 0;
//v(row) dot Q
for(int i = 0; i < 4; ++i)
{
for(int j = 0; j< 4 ; ++j)
{
vQ[i] += v[i]*p->Q[j][i];
}
}
for(int i = 0; i < 4; ++i)
{
cost+=vQ[i]*v[i];
}
return cost;
}
//Compute the initial quadrics for every vertex
void Surface::initQuadrics()
{
//Quadric Q (4x4 matrix) is the sum of all planes tangent to a vertex v (Garland, 97).
for(point_vec_it pit = m_points.begin(); pit != m_points.end(); ++pit)
{
double Kp[4][4];
for(face_vec_it fit = (*pit)->faces.begin(); fit!= (*pit)->faces.end(); ++fit)
{
// //Calculate vectors v0v1 and v0v2
// //v0v1
// double x = (*fit)->points[1]->x - (*fit)->points[0]->x;
// double y = (*fit)->points[1]->y - (*fit)->points[0]->y;
// double z = (*fit)->points[1]->z - (*fit)->points[0]->z;
// Vector3f v0v1(x,y,z);
//
// //v0v2
// x = (*fit)->points[2]->x - (*fit)->points[0]->x;
// y = (*fit)->points[2]->y - (*fit)->points[0]->y;
// z = (*fit)->points[2]->z - (*fit)->points[0]->z;
//
// Vector3f v0v2(x,y,z);
// Vector3f* vv = v0v1.cross(v0v2);
// vv->normalize(); //Normalize so that x� + y� + z� = 1
// //Apply v0 to find parameter d of equation
// double d = vv->x*(*fit)->points[0]->x + vv->y*(*fit)->points[0]->y + vv->z*(*fit)->points[0]->z;
// double plane_eq[4] = {vv->x, vv->y, vv->z, d};
//
// //For this plane, the fundamental quadric Kp is the dot product of plane_eq and plane_eq(transposed) (garland97)
// for(int i = 0; i < 4; ++i)
// {
// for(int j = 0 ; j < 4; ++j)
// {
// Kp[i][j] = plane_eq[i]*plane_eq[j];
// }
// }
//
// delete vv;
}
sumQuadrics((*pit)->Q,Kp);
}
}
void Surface::simplify(float goal, const int METRIC)
{
int goal_vertices = goal*m_points.size();
int simplified = 0;
cerr << "Starting simplification...\n";
cerr << "Vertices to remove: " << redtty<<goal_vertices;
}