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candy.h
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candy.h
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/*
* Copyright (C) 2012 Michal Hozza (mhozza@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CANDY_H
#define CANDY_H
#include "gameobject.h"
class Candy : public GameObject
{
GLuint textureId;
int rot;
public:
Candy(GLuint textureID, float x, float y, float z);
void draw();
void step();
};
#endif // CANDY_H