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settingsbutton.cpp
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settingsbutton.cpp
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/*
* Copyright (C) 2011-2012 Michal Hozza (mhozza@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "settingsbutton.h"
#include "bitmapmodel.h"
#include "settingsroom.h"
SettingsButton::SettingsButton(int x, int y, Game *game)
:Button(x,y), game(game)
{
this->setModel(new BitmapModel("graphics/settings.png"));
}
void SettingsButton::onClick()
{
Renderer::getInstance()->setRoom(new SettingsRoom(game,WINDOW_W,WINDOW_H));
}