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How to avoid decrease in image response rate when the unreal window is not active? #3245

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Hi @skykim0609 , This mainly is an Unreal Engine 'feature'.
Try the solution shown here and let us know if it solves the issue 😊

Edit: Thanks for asking this btw. I never thought that this being enabled would affect the actual simulation.
Also, the option is now under Edit->Editor Preferences->General->Performance->"Use Less CPU when in Background"

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Answer selected by jonyMarino
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Converted from issue

This discussion was converted from issue #3245 on December 23, 2020 19:31.