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Releases: microsoft/DirectXTex

November 30, 2015

01 Dec 00:59
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  • texconv command-line tool -fl switch now supports 12.0 and 12.1 feature levels
  • Updated for VS 2015 Update 1 and Windows 10 SDK (10586)

This is the last release to support VS 2012

October 30, 2015

30 Oct 17:48
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  • DDS support for legacy bumpmap formats (V8U8, Q8W8V8U8, V16U16)
  • Fix for buffer overread in BC CPU compressor
  • Minor code cleanup

August 18, 2015

18 Aug 23:39
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  • Added GetWICFactory and SetWICFactory
  • Updates for new DXGI 1.3 types
  • Xbox One platform updates

July 29, 2015

29 Jul 17:10
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  • Fixed rounding problem with 32-bit RGBA/BGRA format conversions
  • texconv: use CPU parallel compression for BC1-BC5 (-singleproc disables)
  • Updated for VS 2015 and Windows 10 SDK RTM
  • Retired VS 2010 and Windows 8.0 Store projects

June 18, 2015

18 Jun 23:42
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  • New BC_FLAGS_USE_3SUBSETS option for BC7 compressors; now defaults to skipping 3 subset blocks
  • Fixed bug with MakeTypeless and A8_UNORM
  • Fixed file length validation problem in LoadDDSFromFile

September 22, 2014

14 Apr 19:55
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  • Format conversion improvements and bug fixes (depth/stencil, alpha-only, float16, RGB -> 1 channel)
  • Fixed issue when BC decompressing non-standard compressed rowPitch images
  • Explicit calling-convention annotation for all 'public' functions
  • Code cleanup
  • Xbox One platform updates

September 28, 2012

14 Apr 19:44
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  • Added ScreenGrab module for creating runtime screenshots
  • Renamed project files for better naming consistency
  • New Typeless utilities for DirectXTex
  • Some minor code cleanup for DirectXTex's WIC writer function
  • Bug fixes and new -tu/-tf options for texconv

October 21, 2013

14 Apr 19:53
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  • Updated for Visual Studio 2013 and Windows 8.1 SDK RTM
  • PremultiplyAlpha updated with new 'flags' parameter and to use sRGB correct blending
  • Fixed colorspace conversion issue with DirectCompute compressor when compressing for BC7 SRGB

November 24, 2014

14 Apr 19:56
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  • Updates for Visual Studio 2015 Technical Preview
  • Minor code cleanup

November 15, 2012

14 Apr 19:44
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  • Added support for WIC2 when available on Windows 8 and Windows 7 with KB 2670838
  • Added optional targetGUID parameter to SaveWIC* APIs to influence final container pixel format choice
  • Fixed bug in SaveDDS* which was generating invalid DDS files for 1D dimension textures
  • Improved robustness of CaptureTexture when resolving MSAA source textures
  • Sync'd DDSTextureLoader, ScreenGrab, and WICTextureLoader standalone versions with latest DirectXTK release