From 573c7990b46d64245269511e27c647566be908f2 Mon Sep 17 00:00:00 2001 From: Yoon Park Date: Fri, 6 Apr 2018 22:44:49 -0700 Subject: [PATCH] Update README_ObjectCollection.md --- .../HoloToolkit-Examples/UX/Readme/README_ObjectCollection.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/HoloToolkit-Examples/UX/Readme/README_ObjectCollection.md b/Assets/HoloToolkit-Examples/UX/Readme/README_ObjectCollection.md index 79665f29769..5d576d6207e 100644 --- a/Assets/HoloToolkit-Examples/UX/Readme/README_ObjectCollection.md +++ b/Assets/HoloToolkit-Examples/UX/Readme/README_ObjectCollection.md @@ -24,7 +24,7 @@ You can also use 2D images with Object collection. For example, you can easily d ObjectCollection ## Ways to use Object collection ## -You can find the examples in the scene **ObjectCollection_Examples.unity**. In this scene, you can find the **ObjectCollection.cs** script under **Assets/MixedRealityToolkit/UX/Scripts/Collections** +You can find the examples in the scene **ObjectCollection_Examples.unity**. In this scene, you can find the **ObjectCollection.cs** script under **Assets/HoloToolkit/UX/Scripts/Collections** 1. To create a collection, simply create an empty GameObject and assign the ObjectCollection.cs script to it. 2. Then you can add any object(s) as a child of the GameObject.