-
The last Issue was posted was on August 31 but I'm confused if its currently supported. |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
Yep! MRTK3 supports Ultraleap's Leap Motion controller via an OpenXR API layer: https://docs.ultraleap.com/openxr/ It should be included in any recent installation of the Ultraleap Tracking Software. After that, MRTK3 should "just work" in the default configuration when querying hand joint data from the OpenXR APIs and running a supported runtime (see the link above for more info on this). MRTK3 takes the hand joint data and synthesizes the rest of the input interactions that are needed, like pinch amount and the hand ray. Please let me know if you run into any issues and I'm happy to help debug! I've tested it on the Windows Mixed Reality runtime specifically. |
Beta Was this translation helpful? Give feedback.
Yep! MRTK3 supports Ultraleap's Leap Motion controller via an OpenXR API layer: https://docs.ultraleap.com/openxr/
It should be included in any recent installation of the Ultraleap Tracking Software. After that, MRTK3 should "just work" in the default configuration when querying hand joint data from the OpenXR APIs and running a supported runtime (see the link above for more info on this). MRTK3 takes the hand joint data and synthesizes the rest of the input interactions that are needed, like pinch amount and the hand ray.
Please let me know if you run into any issues and I'm happy to help debug! I've tested it on the Windows Mixed Reality runtime specifically.