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RawGameControllerUWP.vcxproj.filters
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RawGameControllerUWP.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>c6e0b204-7259-4833-ae5c-77314567a9d0</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>9297ea04-3844-4c76-b235-391ed2b729af</UniqueIdentifier>
<Extensions>bmp;dds;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
</Filter>
<Filter Include="ATG Tool Kit">
<UniqueIdentifier>{738e440b-4208-4f18-bdc2-7f1bc2f8eb85}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry">
<UniqueIdentifier>{dd394945-029d-4fc2-a274-e985c4d9b032}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\ARM">
<UniqueIdentifier>{0ea7660f-7b30-4fe4-ac19-193d6758c5bf}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\Win32">
<UniqueIdentifier>{f1fa70f0-788d-4ecf-a699-c84174d9353c}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\x64">
<UniqueIdentifier>{8c4c47bc-cdf4-4610-a008-fb916502cb4c}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\ARM64">
<UniqueIdentifier>{04aa8288-60da-4a1b-a449-f0d7ef84e704}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="StepTimer.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="DeviceResources.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ControllerFont.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ATGColors.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="RawGameControllerUWP.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="DeviceResources.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="RawGameControllerUWP.cpp" />
</ItemGroup>
<ItemGroup>
<Image Include="Assets\Logo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SmallLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SplashScreen.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\StoreLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\WideLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="..\..\..\Media\Textures\gamepad.dds">
<Filter>Assets</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest" />
</ItemGroup>
<ItemGroup>
<None Include="Readme.docx" />
<None Include="..\..\..\Media\Fonts\XboxOneController.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Media\Fonts\SegoeUI_24.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\ARM\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\ARM</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\x64\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\x64</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\Win32\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\Win32</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\ARM64\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\ARM64</Filter>
</None>
</ItemGroup>
</Project>