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Hercules P32 Dj

Be.ing edited this page Nov 25, 2016 · 84 revisions

Hercules P32 DJ

http://www.hercules.com/fichier/h_photo/1492/photo_file_p32dj_top.png

The Hercules P32 DJ is a relatively compact DJ controller with a built-in sound card. Rather than jog wheels, it has a 4 x 4 multicolor (red/blue/purple) pad grid for each deck. The pad grids can be switched between 4 different layers to perform a variety of functions.

Thanks to Hercules for supporting the development of this mapping by providing a controller.

Compatibility

This controller is a class compliant USB MIDI and audio device, so it can be used without any special drivers on GNU/Linux, Mac OS X, and Windows. However, it recommended to install the driver on Windows to be able to use the ASIO sound API.

Sound card setup

This device has a built in 4 channel output sound card. There are 2 RCA outputs for the main output and a 1/4" TRS stereo headphone jack. There are buttons in the center of the controller that adjust the sound card's headphone output volume. These do not adjust the headphone gain in Mixxx.

There is no master output volume control on the device, but the master output volume of the sound card can be controlled from the OS mixer. The device comes with the main output set to 45%. So, for the best gain staging, turn the volume of the main output all the way up in your operating system mixer program.

Mapping description

This mapping is a work in progress, but is in a usable condition. It mostly works as labeled on the controller, but some functionality is different and there is additional functionality not labeled on the controller.

User configurable options

There are a few user configurable options available for you to customize. You can change these by opening the Hercules-P32-scripts.js file in your controller mapping file locations#user controller mapping folder with your text editor of choice (such as Notepad, TextEdit, Kate, or gEdit) and editing the lines at the very top of the file.

  • defaultLoopSize: loop size (in beats) when Mixxx starts
  • defaultBeatJumpSize: beat jump size when Mixxx starts
  • loopEnabledDot: whether to use the dot on the loop size LED display to indicate that a loop is active. This restricts loop sizes to 2-32 beats and may be helpful if you never use loops less than 2 beats long. Otherwise the dot indicates a loop size equal to 1/(# on the LED display).
  • samplerCrossfaderAssign: whether to assign the samplers to the crossfader. If true, the samplers controlled by the left pad grid are assigned to the left of the crossfader and the samplers controlled by the right pad grid are assigned to the right of the crossfader.

Encoders

The encoders do not behave exactly as labeled.

  • Browse encoder: scrolls through library. Pushing toggles big library view. Turning with shift controls the cue/main mix going to the headphone output. Pushing with shift toggles split cue mode (left ear of headphone output plays cue signal, right ear plays main signal).
  • Loop/Tempo encoder: turning left halves loop size; turning right doubles loop size. Pushing (de)activates a loop. For loops 1 beat or less, the loop only stays active while the encoder is pushed down. Turning while holding shift moves the loop. If the loop is 1 beat or larger, it moves the loop by 1 beat; if the loop is smaller than 1 beat, it moves the loop by the size of the loop.
  • Filter/Move encoder: Turning adjusts the pitch, or with keylock on, just the tempo. Pushing resets the pitch to the track's default. Turning with shift jumps forward/backward by beats (default 4 beats). Hold shift, push, and turn to select how many beats to jump by, shown on the LED display on the controller. When the encoder is released, the LED display goes back to showing the loop size.

Effects

The effects controls on the left control Effect Unit 1, the controls on the right control Effect Unit 2. This does not change when decks are toggled between decks 1/3 or 2/4.

Press ON/MACRO buttons to activate the Effect Unit on Decks 1-4.

Turn the FX AMOUNT knobs to adjust effect parameters.

Turn the Dry/Wet knob to control the mix of the effect sounds with the source deck(s). Shift + Dry/Wet adjusts the super knob for the Effect Unit.

The Slicer mode of the pad grid (described below) has more controls for effects.

Be warned that soft takeover does not work for the effect parameter knobs when switching between effects due to a bug in Mixxx. Soft take over does work for switching between dry/wet and the superknob though.

Other controls

  • Record button: toggles recording on and off.
  • Slip button: toggles slip mode on and off for all decks. With shift, toggles between decks 1 & 3 on the left and decks 2 & 4 on the right.
  • Pad grid: Press the Hotcue/Loop/Slicer/Sampler buttons to activate different modes
  • Hotcue mode: Press an unlit pad to set a hotcue. Pres a red pad to activate a hotcue. Press a red pad with shift to delete a hotcue.
  • Loop mode: Control manual loops and other miscellaneous functions. On the top row, from left to right, the pads set the loop in point, loop out point, and toggle the loop (without changing its size). On the bottom row, the two purple buttons temporarily decrease/increase the playback speed while they are held down for beatmatching. The button to the right of those shifts the beat grid to the current position. The button on the right toggles quantize.
  • Slicer mode: various controls for effects. The top three rows each control an individual effect in the effect unit, allowing you to set up effect chains. (These are not visible in the LateNight skin). The left button toggles whether that effect is enabled (the whole effect unit still has to be enabled for a deck for it to be audible). With shift, the left button resets the effect's parameters to their default values. The two purple buttons in the middle scroll through the available effects. The button on the right sets the parameter knobs to control that effect's parameters. The bottom row toggles the effect unit on the headphones, master mix, microphone 1, and auxiliary input 1 (from left to right).
  • Sampler mode: Press an unlit pad to load the track selected in the library to that sampler. Pads are blue when the sampler is loaded but not playing and red when playing. Press a blue pad to play the sample from its cue point. Press a red pad to jump back to the sample's cue point. Press a red pad with shift to stop a playing sample. Press a blue pad with shift to eject a sample. Note that samplers are independent from decks; the left grid controls samplers 1-16 and the right grid controls samplers 17-32.
  • Shift + sync: sync beats without enabling sync lock
  • Shift + play: go to beginning of track and stop
  • Shift + load: ejects a track from the deck
  • EQ knobs, volume faders, crossfader, headphone button, play, cue, sync, and load all behave as labeled.
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