Releases: mmaulwurff/target-spy
Releases · mmaulwurff/target-spy
Target Spy 2.0.1 - Bug Fix
Changes since v2.0.0:
- blacklist file: now classes are case-insensitive;
- blacklist file: now accepts Windows-style newlines;
- fixed VM abort when something gets damaged or dies right after level starts.
Target Spy 2.0.0
Changes since v1.14:
- added menu to assign some Unicode characters;
- added external blacklists (see Readme);
- added external info providers (see zscript/ts_external_actor_info_provider.zs);
- fixed health bar display with health > 71582788;
- removed hardcoded names, some of them are moved to Nomina add-on;
- lots of internal cleanup.
Save files made with v1.14 are not compatible with Target Spy v2.0.0.
Version 1.14
New features:
- ability to display even more objects (even NoBlockmap ones). Code contributed by Proydoha.
- new frame style: Red.
- display target armor, if any. The armor is displayed on the same line as health numbers.
Fixes:
- no more annoying error messages on LZDoom.
v1.13
Bug fixes
- dynamically set monster tags are now allowed;
- fixed wrong name in kill confirmation message;
- frame size now takes zoom factor into account;
- fixed monster names for REKKR and Freedoom;
This is the first Target Spy release hosted on GitHub, so it also contains an archive with older versions.