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Releases: mmaulwurff/target-spy

Target Spy 2.0.1 - Bug Fix

28 Jun 15:08
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Changes since v2.0.0:

  • blacklist file: now classes are case-insensitive;
  • blacklist file: now accepts Windows-style newlines;
  • fixed VM abort when something gets damaged or dies right after level starts.

Target Spy 2.0.0

25 Apr 15:17
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Changes since v1.14:

  • added menu to assign some Unicode characters;
  • added external blacklists (see Readme);
  • added external info providers (see zscript/ts_external_actor_info_provider.zs);
  • fixed health bar display with health > 71582788;
  • removed hardcoded names, some of them are moved to Nomina add-on;
  • lots of internal cleanup.

Save files made with v1.14 are not compatible with Target Spy v2.0.0.

Version 1.14

23 Mar 11:29
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New features:

  • ability to display even more objects (even NoBlockmap ones). Code contributed by Proydoha.
  • new frame style: Red.
  • display target armor, if any. The armor is displayed on the same line as health numbers.

Fixes:

  • no more annoying error messages on LZDoom.

v1.13

28 Feb 16:08
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Bug fixes

  • dynamically set monster tags are now allowed;
  • fixed wrong name in kill confirmation message;
  • frame size now takes zoom factor into account;
  • fixed monster names for REKKR and Freedoom;

This is the first Target Spy release hosted on GitHub, so it also contains an archive with older versions.