diff --git a/acs/weapon-menu.o b/acs/weapon-menu.o index 09a5b64..b8c9302 100644 Binary files a/acs/weapon-menu.o and b/acs/weapon-menu.o differ diff --git a/source/weapon-menu.acs b/source/weapon-menu.acs index aa50e42..e9bda7b 100644 --- a/source/weapon-menu.acs +++ b/source/weapon-menu.acs @@ -341,7 +341,7 @@ function void WM_MaybeShowBackground(int backgroundMode, int playerN) switch (backgroundMode) { case BACKGROUND_LEFT: - SetFont("wmbgleft"); + SetFont("wm_bgleft"); SetHudSize(600, 1, true); HudMessage(s:"A"; msgFlags, msgIdBackground, 0, 0.0, -1.0, 0); HudMessage(s:"A"; msgFlags, msgIdBackgroundA, 0, 0.0, 0.0, 0); diff --git a/sprites/wmbgleft.png b/sprites/wm_bgleft.png similarity index 100% rename from sprites/wmbgleft.png rename to sprites/wm_bgleft.png diff --git a/textures.txt b/textures.txt index 62299ed..2a60382 100644 --- a/textures.txt +++ b/textures.txt @@ -409,7 +409,7 @@ sprite optional wm_drla_unarmed, 512, 512 graphic wmbgrght, 200, 1 { - graphic wmbgleft, 0, 0 + graphic wm_bgleft, 0, 0 { FlipX } @@ -417,7 +417,7 @@ graphic wmbgrght, 200, 1 graphic wmbgtop, 1, 200 { - graphic wmbgleft, 0, 0 + graphic wm_bgleft, 0, 0 { Rotate 90 }