From 246fd7a1f06350fd6f15c5c1ba2006bd7574ee4d Mon Sep 17 00:00:00 2001 From: MMMrqs <88054992+mmmrqs@users.noreply.github.com> Date: Sat, 4 Sep 2021 21:02:23 -0300 Subject: [PATCH] Update README.md --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 44983df..b21d354 100644 --- a/README.md +++ b/README.md @@ -12,17 +12,17 @@ Not much documentation is available for now, but the code has a lot of annotatio The GPU module of Blender 2.8 is used for drawing. This package has a demo panel to showcase all available widgets so that you can install it and have a quick testing. It also serves as a template or a baseline for creating __your own addons__. I attempted to add a little bit of each feature to the demo code in order to help starters. Below follows some images taken from the demo panel itself. ## Sample of the demo panel in the viewport -![Viewport sample](https://github.com/mmmrqs/bl_ui_widgets/blob/master/media/Suzanne.png) +![Viewport sample](https://github.com/mmmrqs/media/blob/main/Suzanne.png) ## Example of an Addon that uses these widgets -![ReferenceCameras](https://github.com/mmmrqs/bl_ui_widgets/blob/master/media/RCameras.png) +![ReferenceCameras](https://github.com/mmmrqs/media/blob/main/RCameras.png) https://github.com/mmmrqs/Blender-Reference-Camera-Panel-addon ## Widgets appearance -![Widgets](https://github.com/mmmrqs/bl_ui_widgets/blob/master/media/widgets.png) +![Widgets](https://github.com/mmmrqs/media/blob/main/widgets.png) ## A sneak peek at button's attributes -![Code sample](https://github.com/mmmrqs/bl_ui_widgets/blob/master/media/code.png) +![Code sample](https://github.com/mmmrqs/media/blob/main/code.png) ## Classes relationships for the BL_UI_Widgets -![BL_UI_Widgets UML](https://github.com/mmmrqs/bl_ui_widgets/blob/master/media/Classes_UML2.png) +![BL_UI_Widgets UML](https://github.com/mmmrqs/media/blob/main/Classes_UML2.png)