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In particular, when recording both window & monitor via Neverwinter Nights Enhanced Edition, I cannot see my cursor while recording. While the recorded video shows it, it does not actually capture what is on my screen.
Yeah, I've tried it and I have the same issue with this game. I suspect that is happening because game is changing display resolution. Try running game in windowed mode, then it should work.
I'll check if there's some workaround possible for this. I don't know how new graphics capture API interacts when fullscreen game changes display resolution.
Hmm, I did not see any option to enable borderless mode for this game. But I tried windowed mode and that worked fine (alt+enter switched between them).
I tried different applications that use Windows.Graphics.Capture api - and they also cannot properly capture this. So this is not really wcap's fault and there's not much I can do to support this kind of applications without rewriting wcap significantly to support older methods of capture.
In particular, when recording both window & monitor via Neverwinter Nights Enhanced Edition, I cannot see my cursor while recording. While the recorded video shows it, it does not actually capture what is on my screen.
Link to issue here.
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