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fix: mainTex will be ignored
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mob-sakai committed Sep 29, 2024
1 parent 2c1ac4b commit 8311c6b
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions Packages/src/Runtime/UIParticleRenderer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -189,7 +189,6 @@ public override Material GetModifiedMaterial(Material baseMaterial)
if (!IsActive() || !_parent)
{
MaterialRepository.Release(ref _modifiedMaterial);
_modifiedMaterial = null;
return baseMaterial;
}

Expand All @@ -215,10 +214,11 @@ public override Material GetModifiedMaterial(Material baseMaterial)
);
if (!MaterialRepository.Valid(hash, _modifiedMaterial))
{
MaterialRepository.Get(hash, ref _modifiedMaterial, () => new Material(modifiedMaterial)
MaterialRepository.Get(hash, ref _modifiedMaterial, x => new Material(x.mat)
{
hideFlags = HideFlags.HideAndDontSave
});
hideFlags = HideFlags.HideAndDontSave,
mainTexture = x.texture ? x.texture : x.mat.mainTexture
}, (mat: modifiedMaterial, texture));
}

return _modifiedMaterial;
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