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utf8_encode.h
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utf8_encode.h
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#ifndef UTF8_ENCODE_H
#define UTF8_ENCODE_H
#include <stdint.h>
/**
* Encode a code point using UTF-8
*
* @author Ondřej Hruška <ondra@ondrovo.com>
* @license MIT
*
* @param out - output buffer (min 5 characters), will be 0-terminated
* @param utf - code point 0-0x10FFFF
* @return number of bytes on success, 0 on failure (also produces U+FFFD, which uses 3 bytes)
*/
int utf8_encode(char *out, uint32_t utf)
{
if (utf <= 0x7F) {
// Plain ASCII
out[0] = (char) utf;
out[1] = 0;
return 1;
}
else if (utf <= 0x07FF) {
// 2-byte unicode
out[0] = (char) (((utf >> 6) & 0x1F) | 0xC0);
out[1] = (char) (((utf >> 0) & 0x3F) | 0x80);
out[2] = 0;
return 2;
}
else if (utf <= 0xFFFF) {
// 3-byte unicode
out[0] = (char) (((utf >> 12) & 0x0F) | 0xE0);
out[1] = (char) (((utf >> 6) & 0x3F) | 0x80);
out[2] = (char) (((utf >> 0) & 0x3F) | 0x80);
out[3] = 0;
return 3;
}
else if (utf <= 0x10FFFF) {
// 4-byte unicode
out[0] = (char) (((utf >> 18) & 0x07) | 0xF0);
out[1] = (char) (((utf >> 12) & 0x3F) | 0x80);
out[2] = (char) (((utf >> 6) & 0x3F) | 0x80);
out[3] = (char) (((utf >> 0) & 0x3F) | 0x80);
out[4] = 0;
return 4;
}
else {
// error - use replacement character
out[0] = (char) 0xEF;
out[1] = (char) 0xBF;
out[2] = (char) 0xBD;
out[3] = 0;
return 0;
}
}
#endif