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Mod object
Ahmed Castro edited this page Sep 8, 2018
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The Mod structure is returned by the Mods functions. They represent mods created by the mod.io users.
API schema: Mod Object
Name | Type | Description |
---|---|---|
id | u32 |
Unique mod identifier |
game_id | u32 |
Unique game identifier |
status | u32 |
Status of the mod. See Status |
visible | u32 |
See Mod visibility |
maturity_option | u32 |
See Maturity option |
date_added | long |
Unix timestamp of date registered |
date_updated | long |
Unix timestamp of date last updated |
date_live | long |
Unix timestamp of date when set live |
homepage_url | std::string |
Mod homepage URL |
name | std::string |
Name of the mod |
nameid | std::string |
Unique SEO-friendly mod uri |
summary | std::string |
Brief summary of the mod |
description | std::string |
Description of the mod |
description_plaintext | std::string |
Description of the mod converted into plaintext |
metadata_blob | std::string |
Metadata for the mod |
profile_url | std::string |
Official website url for the mod |
logo | modio::Logo |
Logo object containing logo data |
submitted_by | modio::User |
User object containing user data |
modfile | modio::Modfile |
Modfile object containing file data |
media | modio::Media |
Media object containing media data |
stats | modio::Stats |
Stats object containing stats data. |
tags | std::vector<modio::Tag> |
Tag object array containing tags data |
metadata_kvps | std::vector<MetadataKVP> |
MetadataKVP object array containing metadata key value pairs |