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package.json
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package.json
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{
"name": "unity-debug",
"displayName": "Debugger for Unity",
"version": "1.2.1",
"publisher": "Unity",
"description": "Unity debugger extension",
"engines": {
"vscode": "^0.10.1"
},
"categories": [
"Debuggers"
],
"keywords": [
"unity",
"unity3d",
"debugger",
"debug"
],
"homepage": "https://github.com/Unity-Technologies/vscode-unity-debug",
"bugs": {
"url": "https://github.com/Unity-Technologies/vscode-unity-debug/issues"
},
"repository": {
"type": "git",
"url": "https://github.com/Unity-Technologies/vscode-unity-debug.git"
},
"icon" : "Images/unity-logo128x128.png",
"main": "./attach",
"activationEvents": [
"onCommand:attach.attachToDebugger"
],
"scripts": {
"postinstall": "node ./node_modules/vscode/bin/install"
},
"contributes": {
"commands": [{
"command": "attach.attachToDebugger",
"title": "Unity Attach Debugger"
}],
"debuggers": [
{
"type": "unity",
"label": "Unity Debugger",
"configurationAttributes": {
"launch": {},
"attach": {}
},
"enableBreakpointsFor": {
"languageIds": [
"csharp"
]
},
"program": "./bin/UnityDebug.exe",
"osx": {
"runtime": "mono"
},
"linux": {
"runtime": "mono"
},
"initialConfigurations": [
{
"name": "Unity Editor",
"type": "unity",
"request": "launch"
},
{
"name": "Windows Player",
"type": "unity",
"request": "launch"
},
{
"name": "OSX Player",
"type": "unity",
"request": "launch"
},
{
"name": "Linux Player",
"type": "unity",
"request": "launch"
},
{
"name": "iOS Player",
"type": "unity",
"request": "launch"
},
{
"name": "Android Player",
"type": "unity",
"request": "launch"
}
]
}
]
}
}