Template which provide way to handling scenes designed for SFML
- Abstract state
- Interface for:
- Handling inputs/events
- Drawing on screen
- Updating scene providing elapsed time since last frame
- Splash screen with custom time
- Menu screen
- SimpleButton class which change button on mouse move, and handle your custom onClick functions (thanks to std::function)
- Game screen which can handle your awesome games
Games which are based on SFML-Template state/screen flow: