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SFML-Template

Template which provide way to handling scenes designed for SFML

Features

  • Abstract state
  • Interface for:
    • Handling inputs/events
    • Drawing on screen
    • Updating scene providing elapsed time since last frame
  • Splash screen with custom time
  • Menu screen
  • SimpleButton class which change button on mouse move, and handle your custom onClick functions (thanks to std::function)
  • Game screen which can handle your awesome games

Examples

Games which are based on SFML-Template state/screen flow: