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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.0.1] - 2022-03-24

Added

  • Simple Readme
  • Basic datapack structure.
  • Tags for all effects in game. (eg. "speed-boost-3")

[0.0.2] - 2022-03-28

Added

  • Added the "temp" tag, which will kill any non player entity after one tick.
  • Added distance prefixes to all effects.
  • Added the ground work for "helper" tags.

Changed

  • Readme now includes basic usage instructions.
  • Split effects into two categories, main and extra, to save on performance.
  • Main effects also require the "effects" tag in order to function.
  • Extra effects also require the "effects-extra" tag in order to function.

[0.0.3] - 2022-03-31

Added

  • Added mkdocs based documentation.
  • Added entity data tags (currently without prefix support).
  • Added no-ai entity data tag.
  • Added no-gravity entity data tag.
  • Added invulnerable entity data tag.
  • Added silent entity data tag.

[Unreleased]

Added

  • Added instant helper tag.