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CGenAlg.h
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CGenAlg.h
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#ifndef CGENALG_H
#define CGENALG_H
//------------------------------------------------------------------------
//
// Name: CGenAlg.h
//
// Author: Mat Buckland 2002
//
// Desc: Genetic algorithm class.This is based for manipulating std::vectors
// of *real* numbers. Used to adjust the weights in a feedforward neural
// network.
//
//------------------------------------------------------------------------
#include <vector>
#include <algorithm>
#include <iostream>
#include <fstream>
#include "utils.h"
using namespace std;
//-----------------------------------------------------------------------
//
// create a structure to hold each genome
//-----------------------------------------------------------------------
struct SGenome
{
vector <double> vecWeights;
double dFitness;
SGenome():dFitness(0){}
SGenome( vector <double> w, double f): vecWeights(w), dFitness(f){}
//overload '<' used for sorting
friend bool operator<(const SGenome& lhs, const SGenome& rhs)
{
return (lhs.dFitness < rhs.dFitness);
}
};
//-----------------------------------------------------------------------
//
// the genetic algorithm class
//-----------------------------------------------------------------------
class CGenAlg
{
private:
//this holds the entire population of chromosomes
vector <SGenome> m_vecPop;
//size of population
int m_iPopSize;
//amount of weights per chromo
int m_iChromoLength;
//total fitness of population
double m_dTotalFitness;
//best fitness this population
double m_dBestFitness;
//average fitness
double m_dAverageFitness;
//worst
double m_dWorstFitness;
//keeps track of the best genome
int m_iFittestGenome;
//probability that a chromosones bits will mutate.
//Try figures around 0.05 to 0.3 ish
double m_dMutationRate;
//probability of chromosones crossing over bits
//0.7 is pretty good
double m_dCrossoverRate;
//generation counter
int m_cGeneration;
void Crossover(const vector<double> &mum,
const vector<double> &dad,
vector<double> &baby1,
vector<double> &baby2);
void Mutate(vector<double> &chromo);
SGenome GetChromoRoulette();
//use to introduce elitism
void GrabNBest(int NBest,
const int NumCopies,
vector<SGenome> &vecPop);
void CalculateBestWorstAvTot();
void Reset();
public:
CGenAlg(int popsize,
double MutRat,
double CrossRat,
int numweights);
//this runs the GA for one generation.
vector<SGenome> Epoch(vector<SGenome> &old_pop);
//-------------------accessor methods
vector<SGenome> GetChromos()const{return m_vecPop;}
double AverageFitness()const{return m_dTotalFitness / m_iPopSize;}
double BestFitness()const{return m_dBestFitness;}
};
#endif