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To-Do List #21

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mtadayz opened this issue Sep 24, 2015 · 14 comments
Open

To-Do List #21

mtadayz opened this issue Sep 24, 2015 · 14 comments

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@mtadayz
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mtadayz commented Sep 24, 2015

  1. setCameraShakeLevel for pain (instead of createExplosion) + thirsty (duration: 15 seconds, check every 90 seconds)
  2. Corpses stay 40 minutes instead of 1 hour
  3. Drink water from ponds
  4. Zed target of player should not exceed 100m
  5. Rest in Tents: 16s gives blood, 60 seconds 1% chance to cure infection
  6. Destroy tents with fire (box of matches + full gas canister needed)
  7. Anti-Teleporting in BattlDayZ
@0xCiBeR
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0xCiBeR commented Sep 25, 2015

  1. taken care of.

@neves768
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  1. Anti-Teleporting in BattlDayZ
    Done and tested... But i haven't rights to make a pull request. How i can be a contributor? I wanna help it ^^

@Renkon
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Renkon commented Oct 17, 2015

I'll merge it later on

2015-10-16 17:58 GMT-03:00 neves768 notifications@github.com:

  1. Anti-Teleporting in BattlDayZ
    Done and tested... i'ill make a pull request.


Reply to this email directly or view it on GitHub
#21 (comment).

@neves768
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@0xCiBeR
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0xCiBeR commented Oct 17, 2015

@neves768 please make an apropiate pull request by first cloning the repository.

@neves768
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@ciber96 i haven't rights
01 - http://prntscr.com/8sha09
02 - http://prntscr.com/8shadm

@0xCiBeR
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0xCiBeR commented Oct 18, 2015 via email

@neves768
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I'm sorry, it's been a long time since the last time I did it... but i did it now =)

@Blumlaut
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About 2)
The only code i found about it is 10 minutes and not 60, check out
https://github.com/Bluethefurry/MTADayZ/commit/726de69855dbbc8744486cf8972fb81fd0343117
and tell me if its Correct Please, thank you.

@FelixTech
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FelixTech commented Jun 19, 2016

Damage in water was bugged? The player don't get damage if are submerged for along time.
Edit : Issue resolved !

@ghost
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ghost commented Jun 22, 2016

@FelixTech I gonna check it.

@0xCiBeR
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0xCiBeR commented Jun 24, 2016 via email

@ghost
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ghost commented Jun 24, 2016

@ciber96 No news at the moment, not yet had time to look it. :/

@ghost
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ghost commented Jun 24, 2016

After verification, the problem is confirmed. An issue is open about it. (#62)

Edit : Issue resolved !

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