If you are using a released version of Kubernetes, you should refer to the docs that go with that version.
The latest release of this document can be found [here](http://releases.k8s.io/release-1.4/docs/devel/godep.md).Documentation for other releases can be found at releases.k8s.io.
This document is intended to show a way for managing vendor/
tree dependencies
in Kubernetes. If you are not planning on managing vendor
dependencies go here
Godep dependency management.
There are many ways to build and host Go binaries. Here is one way to get
utilities like godep
installed:
Create a new GOPATH just for your go tools and install godep:
export GOPATH=$HOME/go-tools
mkdir -p $GOPATH
go get -u github.com/tools/godep
Add this $GOPATH/bin to your path. Typically you'd add this to your ~/.profile:
export GOPATH=$HOME/go-tools
export PATH=$PATH:$GOPATH/bin
Here's a quick walkthrough of one way to use godeps to add or update a
Kubernetes dependency into vendor/
. For more details, please see the
instructions in godep's documentation.
- Devote a directory to this endeavor:
Devoting a separate directory is not strictly required, but it is helpful to separate dependency updates from other changes.
export KPATH=$HOME/code/kubernetes
mkdir -p $KPATH/src/k8s.io
cd $KPATH/src/k8s.io
git clone https://github.com/$YOUR_GITHUB_USERNAME/kubernetes.git # assumes your fork is 'kubernetes'
# Or copy your existing local repo here. IMPORTANT: making a symlink doesn't work.
- Set up your GOPATH.
# This will *not* let your local builds see packages that exist elsewhere on your system.
export GOPATH=$KPATH
- Populate your new GOPATH.
cd $KPATH/src/k8s.io/kubernetes
godep restore
- Next, you can either add a new dependency or update an existing one.
To add a new dependency is simple (if a bit slow):
cd $KPATH/src/k8s.io/kubernetes
DEP=example.com/path/to/dependency
godep get $DEP/...
# Now change code in Kubernetes to use the dependency.
./hack/godep-save.sh
To update an existing dependency is a bit more complicated. Godep has an
update
command, but none of us can figure out how to actually make it work.
Instead, this procedure seems to work reliably:
cd $KPATH/src/k8s.io/kubernetes
DEP=example.com/path/to/dependency
# NB: For the next step, $DEP is assumed be the repo root. If it is actually a
# subdir of the repo, use the repo root here. This is required to keep godep
# from getting angry because `godep restore` left the tree in a "detached head"
# state.
rm -rf $KPATH/src/$DEP # repo root
godep get $DEP/...
# Change code in Kubernetes, if necessary.
rm -rf Godeps
rm -rf vendor
./hack/godep-save.sh
git co -- $(git st -s | grep "^ D" | awk '{print $2}' | grep ^Godeps)
If go get -u path/to/dependency
fails with compilation errors, instead try
go get -d -u path/to/dependency
to fetch the dependencies without compiling
them. This is unusual, but has been observed.
After all of this is done, git status
should show you what files have been
modified and added/removed. Make sure to git add
and git rm
them. It is
commonly advised to make one git commit
which includes just the dependency
update and Godeps files, and another git commit
that includes changes to
Kubernetes code to use the new/updated dependency. These commits can go into a
single pull request.
- Before sending your PR, it's a good idea to sanity check that your
Godeps.json file and the contents of
vendor/
are ok by runninghack/verify-godeps.sh
If hack/verify-godeps.sh
fails after a godep update
, it is possible that a
transitive dependency was added or removed but not updated by godeps. It then
may be necessary to perform a hack/godep-save.sh
to pick up the transitive
dependency changes.
It is sometimes expedient to manually fix the /Godeps/Godeps.json file to
minimize the changes. However without great care this can lead to failures
with hack/verify-godeps.sh
. This must pass for every PR.
- If you updated the Godeps, please also update
Godeps/LICENSES
by runninghack/update-godep-licenses.sh
.