Switch Screen: 45
-> Clock: 00
-> Format 12/24h (optional): 00 - 01
-> Color as rgb (optional): 000000 - FFFFFF
-> Temperature: 01
-> Format Celsius/Fahrenheit (optional): 00 - 01
-> Color as rgb (optional): 000000 - FFFFFF
-> Switchoff Screen: 02
-> Animation (hardcoded): 03
-> Type: 00 - 06
-> Equalizer: 04
-> Type: 00 - 06
-> Type 0 lines as rgb (optional): 000000 - FFFFFF
-> Type 0 spikes as rgb (optional): 000000 - FFFFFF
-> Image/Animation (preloaded within the app): 05
-> Stopwatch: 06
-> Control Halt/Reset (optional): 00 (Halt), 02 (Reset)
-> Scoreboard: 07
-> Control lower (optional): 0000 - 00FF
-> Control upper (optional): 0000 - 00FF
(needs further investigation because higher values than 255 are not possible at the moment)
Set Brightness: 32 or 74
-> Level (0 = off, 01 - FF = brightness level): 00 - FF
Set Time: 18
-> Year (XX = year % 100, YY = year / 100): XXYY
-> Month: XX
-> Day: XX
-> Hours: XX
-> Minutes: XX
-> Seconds: XX
Set Volume: 08
-> Level: 01 - 64
Get Volume: 09
-> Level
Set FM Radio (untested!): 05
-> State (on = 01, off = 00): 00 - 01
-> Frequency (100.3 Mhz = YYX.X = 030A): XXYY
Get FM Radio Frequency: 60
-> Frequency (100.3 Mhz = YYX.X = 030A): XXYY
Set FM Radio Frequency: 61
-> Frequency (100.3 Mhz = YYX.X = 030A): XXYY
Set Mute: 0A
-> State (on = 00, off = 01): 00 - 01
Get Mute: 0B
-> State (on = 00, off = 01)
Set Image: 44000A0A04
-> Data (Timebox): RGB (R = 4bit, G = 4bit, B = 4bit) => RGBRGB 2 pixels encoded into 2 bytes of data
-> Data (Aurabox): Color Index (4bit per pixel) => 2 pixels encoded into 1 byte of data
Set Animation: 49000A0A04
-> Frame Number: 00 - FF
-> Time Delay: 00 - FF
-> Data (Timebox): RGB (R = 4bit, G = 4bit, B = 4bit) => RGBRGB 2 pixels encoded into 2 bytes of data
-> Data (Aurabox): Color Index (4bit per pixel) => 2 pixels encoded into 1 byte of data
Set Wakeup Call: 43
-> Number: 00 - 02
-> State (on = 01, off = 00): 00 - 01
-> Hour: XX
-> Minute: XX
-> Day (bitcoded in the following order (highest bit always 0): Sat, Fri, Thu, Wed, Tue, Mon, Sun): XX
-> Scene: XX
-> Unknown: 010000
-> Volume Level: 01 - 64
Set Notification: 50
-> Type: 00 - FF
Set Calendar or Appointment Planer: 54
-> needs further investigation
Screen Off: 41XX or 62XX
Show/Set Stopwatch/Scoreboard: 71
-> Type (00 = Stopwatch, 01 = Scoreboard): 00 - 01
-> strange behaviour (needs further investigation)
Set Game: A0
-> State (on = 01, off = 00): 00 - 01
-> Type: XX
-> Control???
Set Talking Faces: A1
-> State (on = 01, off = 00): 00 - 01
-> Type (optional): XX
Set Calendar: 54
-> Index: 00 - FF
-> State (on = 01, off = 00): 00 - 01
-> Month: XX
-> Day: XX
-> Hour: XX
-> Minute: XX
-> Unknown: 01
-> Titel (max 15 Chars (unicode UTF-16BE), XX = high byte, YY = low byte): XXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYYXXYY0000
Set Calendar Picture: 55
-> Index: 00 - FF
-> State (on = 01, off = 00): 00 - 01
-> Static data: 000A
-> Data (Timebox): RGB (R = 4bit, G = 4bit, B = 4bit) => RGBRGB 2 pixels encoded into 2 bytes of data
-> Data (Aurabox): Color Index (4bit per pixel) => 2 pixels encoded into 1 byte of data
Clear Calendar: 54
-> Index: 00 - FF
-> Unknown: 0002010C00000000000000000000000000000000000000000000000000000000000000000000
Get Calendar: 53
Set Weather: 5F
-> Temperature: 00 - FF
-> Animation (00, >=13 = special demo mode?): 00 - FF
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mumpitzstuff/fhem-Divoom
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