"Exports a MeshLibrary from a specific scene in a simple save."
This plugin allows you to setup a scene containing 3D models and export them to a MeshLibrary with a simple scene save. It also allows you to set custom previews for each model for a more pleasant usage on GridMaps. Designed for Godot 3.x (4.x version available here).
Download it on Godot Asset Library
- Install the plugin through the AssetLib or copy the plugin
addons
folder to your project's directory - Enable the plugin on
Project > Project Settings > Plugins
- Reload your current project
TODO