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Implement a geometry shader #2

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JoshuaBatty opened this issue Sep 1, 2017 · 1 comment
Open

Implement a geometry shader #2

JoshuaBatty opened this issue Sep 1, 2017 · 1 comment

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@JoshuaBatty
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Get a geometry shader working in between the vertex and fragment stages. So that I can connect geometry together using lines.

@JoshuaBatty
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geometry shader now in the pipeline implementing a mesh explode effect.

Probably still room to explore other effects.

JoshuaBatty pushed a commit that referenced this issue Mar 21, 2018
removed the dependancy on using videos and instead switched to images
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