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Get a geometry shader working in between the vertex and fragment stages. So that I can connect geometry together using lines.
The text was updated successfully, but these errors were encountered:
geometry shader now in the pipeline implementing a mesh explode effect.
Probably still room to explore other effects.
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Merge pull request #2 from JoshuaBatty/master
5087936
removed the dependancy on using videos and instead switched to images
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Get a geometry shader working in between the vertex and fragment stages. So that I can connect geometry together using lines.
The text was updated successfully, but these errors were encountered: