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Kageki (World).mra
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<!-- FPGA arcade hardware by Jotego
This core is available for hardware compatible with MiST and MiSTer
Other FPGA systems may be supported by the time you read this.
This work is not mantained by the MiSTer project. Please contact the
core author for issues and updates.
(c) Jose Tejada, 2023. Please support this research
Patreon: https://patreon.com/jotego
The author does not endorse or participate in illegal distribution
of copyrighted material. This work can be used with compatible
software. This software can be homebrew projects or legally
obtained memory dumps of compatible games.
This file license is GNU GPLv2.
You can read the whole license file in
https://opensource.org/licenses/gpl-2.0.php
-->
<misterromdescription>
<about author="jotego" webpage="https://patreon.com/jotego" source="https://github.com/jotego" twitter="@topapate"/>
<name>Kageki (World)</name>
<setname>kageki</setname>
<rbf>jtkiwi</rbf>
<mameversion>0251</mameversion>
<year>1988</year>
<manufacturer>Kaneko / Taito Corporation</manufacturer>
<players>2</players>
<joystick>8</joystick>
<rotation>vertical (cw)</rotation>
<region>World</region>
<mraauthor>jotego</mraauthor>
<rom index="0" zip="kageki.zip" md5="None" asm_md5="c635646836503d0867909a921172f025">
<!-- bit 0 = MCU
bit 1 = color PROM
bit 2 = Kabuzi Z (specific sound features)
bit 3 = Kageki (specific sound features)
bit 4 = banked RAM
bit 5 = coin XOR
bit 6 = dip_flip XOR
bit 7 = HB delay
Byte 1:
bit 0 = service XOR
bit 1 = button aid -->
<part>
08 00 </part>
<!-- maincpu - starts at 0x0 - length 0x20000 (17 bits) -->
<part name="b35-13.bin" crc="dc4b025f"/>
<part name="b35-10.9c" crc="b150457d"/>
<!-- JTFRAME_BA1_START -->
<!-- sub - starts at 0x20000 - length 0x10000 (16 bits) -->
<part name="b35-14.bin" crc="8adef2d0"/>
<!-- JTFRAME_BA2_START -->
<!-- audiocpu - starts at 0x30000 - length 0x10000 (16 bits) -->
<part repeat="0x10000"> FF</part>
<!-- PCM_START -->
<!-- samples - starts at 0x40000 - length 0x10000 (16 bits) -->
<part name="b35-15.98g" crc="e6212a0f"/>
<!-- JTFRAME_BA3_START -->
<!-- gfx1 - starts at 0x50000 - length 0x200000 (21 bits) -->
<interleave output="32">
<part name="b35__05.7a" crc="a4e20c08" map="0001"/>
<part name="b35__01.13a" crc="01d83a69" map="0010"/>
<part name="b35__07.4a" crc="1b4af049" map="0100"/>
<part name="b35__03.10a" crc="3cb68797" map="1000"/>
</interleave>
<interleave output="32">
<part name="b35__06.5a" crc="3f8ab658" map="0001"/>
<part name="b35__02.12a" crc="d8af47ac" map="0010"/>
<part name="b35__08.2a" crc="deb2268c" map="0100"/>
<part name="b35__04.8a" crc="71c03f91" map="1000"/>
</interleave>
<part repeat="0x100000"> FF</part>
<!-- JTFRAME_PROM_START -->
<!-- proms - starts at 0x250000 - length 0x1000 (12 bits) -->
<part repeat="0x1000"> FF</part>
<!-- MCU_START -->
<!-- mcu - starts at 0x251000 - length 0x800 (11 bits) -->
<part repeat="0x800"> FF</part>
<!-- Total 0x251800 bytes - 2374 kBytes -->
</rom>
<!-- Vertical game -->
<rom index="1">
<part>01</part>
</rom>
<switches page_id="1" page_name="Switches" base="16" default="ff,ff">
<!-- DSWA -->
<dip name="Flip Screen" bits="1" ids="On,Off"/>
<dip name="Service Mode" bits="2" ids="On,Off"/>
<dip name="Demo Sounds" bits="3" ids="Off,On"/>
<dip name="Coin A" bits="4,5" ids="4/1,3/1,2/1,1/1"/>
<dip name="Coin B" bits="6,7" ids="1/6,1/4,1/3,1/2"/>
<!-- DSWB -->
<dip name="Difficulty" bits="8,9" ids="Hardest,Hard,Easy,Medium"/>
<dip name="Allow Continue" bits="15" ids="No,Yes"/>
</switches>
<buttons names="Left jab,Right hook,-,Start,Coin,Core credits" default="Y,X,B,Start,Select,-" count="2"/>
</misterromdescription>