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component.cpp
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component.cpp
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// Aseprite UI Library
// Copyright (C) 2001-2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/component.h"
#include "ui/property.h"
namespace ui {
Component::Component()
{
}
Component::~Component()
{
}
PropertyPtr Component::getProperty(const std::string& name) const
{
auto it = m_properties.find(name);
if (it != m_properties.end())
return it->second;
else
return PropertyPtr();
}
void Component::setProperty(PropertyPtr property)
{
m_properties[property->getName()] = property;
}
bool Component::hasProperty(const std::string& name) const
{
return (m_properties.find(name) != m_properties.end());
}
void Component::removeProperty(const std::string& name)
{
Properties::iterator it = m_properties.find(name);
if (it != m_properties.end())
m_properties.erase(it);
}
const Component::Properties& Component::getProperties() const
{
return m_properties;
}
} // namespace ui