This WIP official G'MIC plugin for Blender3D 2.8x uses the G'MIC Python binding and will add new Nodes to Blender3d without forking Blender's code. This project is under the CeCILL-A free software license.
Estimated time of arrival of 1 first generic Node: September 2020.
This is being worked on at the GREYC Image public research laboratory in Caen, France, with temporary funding by the INS2I CNRS Information & Interaction Sciences Institute.
The latest version is v0.0.8 embedding gmic-py 2.9.0.
For now, gmic can be imported from Blender's Python :) The addon should work on Linux and MacOS.
On MacOS you may need to install libomp and fftw first yourself using Homebrew: brew install libomp fftw
.
- Head over to the Releases section and download an early zip addon archive.
- Add the gmic-blender addon .zip to Blender as a 3rd-party addon.
- Open up a text editor view into Blender, type "import gmic" and execute it with
Alt+P
.
We are using a Blender Python Pytest framework named blender-addon-tester.