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com.unity.textmeshpro@1.5.0-preview.4
## [1.5.0-preview.4] - 2020-01-31 ## [2.1.0-preview.4] ## [3.0.0-preview.4] ### Changes - Fixed Input Field issue where scrolling events could prevent OnEndEdit event from firing. See [forum post](https://forum.unity.com/threads/mouse-wheel-on-multiline-input-field-with-no-scrollbar-hangs-input-field-stops-event-firing.794607/) for details. - Improved Input Field handling of Vertical Scrollbar in conjunction with the ResetOnDeActivation property. Using the Vertical Scrollbar no longer triggers OnEndEdit event. - Fixed MissingReferenceException when deleting a TMP prefab that is part of a nested prefab. Case #1207793 - Improved handling of allocations of newly created text objects with large amount of text. As a result of these revisions, allocations will potentially be reduce by 10X. See #1205923 - Fixed potential Null Reference Exception with the TMP DropDown that could occur when using the experimental Editor "Enter Play Mode" feature. Case #1207915 - Fixed potential issue with the assignment of sub text object materials. - Add support for hiding the soft keyboard for Switch in the TMP Input Field. - Fixed incorrect Preferred Height when Word Wrapping is disabled on text objects. See [forum post](https://forum.unity.com/threads/incorrect-wordwrapping-preferredsize-textmespro-2-1-preview-3.812376/) for details. - Fixed additional instances of TMP Resource Importer window being created when deleting the "TextMesh Pro" folder just after having imported them. Case #1205848 - Added public ITextPreprocessor textPreprocessor; property to allow setting the text preprocessor for a given text component.
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Jan 30, 2020
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