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Guard won't have incoming -> (and thus won't be used in chained connection). Other than that, it's pretty much the same - match maps senders, switch maps enders with receivers.
Guard
Guard won't have incoming
->
(and thus won't be used in chained connection). Other than that, it's pretty much the same - match maps senders, switch maps enders with receivers.Match
Switch
Related to #731 #725 #726 #747
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