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* Felinid changes. (#666) * Felinid changes. A plan * Just slappin it together for a friend to see and help * Somethin somethin Cos I could be at yours on friday Tonight's at the place we started It's a long way back from sorry But here I go .... How does it feel, how does it feel Just tell me something I don't know what to tell you I don't know what to say I got into my head, i'm sorry i threw it away But i'm so glad you came back, even through all the pain Let me try and mend it, i can promise that i have changed Oh, let me give you all of me Can we just sort it out for real * just makin this less messy.... I guess * Just tell me somethin. How does it feel, how does it feel. * . * cleaning.... * Makes it work. Yey. * just a small change tbh. * okay maybe just a bit. * Hm, maybe.... * This feels bit better. * hopefully fixes yaml linter * Update Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com> Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com> * Doin the changes. * Renaming. * Renaming notes. --------- Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com> Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com> * Fixes the 2 pixels in the fluffy tail. (#865) It has bothered me and today felt like fixin it. * Make felinids scream in agony when sprayed with water. (#556) * Make felinids scream in agony when sprayed with water. Their screams will be heard thro walls and halls. You will hear a felinid scream in a shift atleast once. Their sheer agony. * Giving probability as the best possible implementation as of now --------- Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com> * "Fix felinid sprite shit" This PR DeltaV-Station/Delta-v@89383ab --------- Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com> Co-authored-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com> Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
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Content.Shared/DeltaV/StepTrigger/Component/NoShoesSilentFootstepsComponent.cs
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using Robust.Shared.GameStates; | ||
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namespace Content.Shared.StepTrigger.Components; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class NoShoesSilentFootstepsComponent : Component | ||
{ | ||
} |
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- type: typingIndicator | ||
id: felinid | ||
spritePath: /Textures/DeltaV/Effects/speech.rsi | ||
typingState: felinid0 | ||
offset: 0, 0.2 # 0625 |
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{ | ||
"version": 1, | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Felinid sprites made by Adrian16199 (Github)", | ||
"states": [ | ||
{ | ||
"name": "felinid0", | ||
"delays": [ | ||
[ | ||
0.2, | ||
0.3, | ||
0.3, | ||
0.5 | ||
] | ||
] | ||
}, | ||
{ | ||
"name": "felinid1" | ||
}, | ||
{ | ||
"name": "felinid2" | ||
} | ||
] | ||
} |
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...ltaV/Mobs/Customization/Felinid/felinid_tails.rsi/felinid_fluffy_tail_rings.png
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