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23
Content.Shared/Storage/Components/MaterialReclaimerMagnetPickupComponent.cs
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using Content.Shared.Tag; | ||
using Content.Shared.Whitelist; | ||
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namespace Content.Server.Storage.Components; | ||
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/// <summary> | ||
/// Applies an ongoing pickup area around the attached entity. | ||
/// </summary> | ||
[RegisterComponent] | ||
public sealed partial class MaterialReclaimerMagnetPickupComponent : Component | ||
{ | ||
[ViewVariables(VVAccess.ReadWrite), DataField("nextScan")] | ||
public TimeSpan NextScan = TimeSpan.Zero; | ||
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[ViewVariables(VVAccess.ReadWrite), DataField("range")] | ||
public float Range = 1f; | ||
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[ViewVariables(VVAccess.ReadWrite), DataField("whitelist")] | ||
public EntityWhitelist? Whitelist; | ||
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[ViewVariables(VVAccess.ReadWrite), DataField("blacklist")] | ||
public EntityWhitelist? Blacklist; | ||
} |
74 changes: 74 additions & 0 deletions
74
Content.Shared/Storage/EntitySystems/MaterialReclaimerMagnetPickupSystem.cs
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using Content.Server.Storage.Components; | ||
using Content.Shared.Materials; | ||
using Robust.Shared.Physics.Components; | ||
using Robust.Shared.Timing; | ||
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namespace Content.Shared.Storage.EntitySystems; | ||
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/// <summary> | ||
/// <see cref="MaterialReclaimerMagnetPickupComponent"/> | ||
/// </summary> | ||
public sealed class MaterialReclaimerMagnetPickupSystem : EntitySystem | ||
{ | ||
[Dependency] private readonly IGameTiming _timing = default!; | ||
[Dependency] private readonly EntityLookupSystem _lookup = default!; | ||
[Dependency] private readonly SharedTransformSystem _transform = default!; | ||
[Dependency] private readonly SharedMaterialReclaimerSystem _storage = default!; | ||
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private static readonly TimeSpan ScanDelay = TimeSpan.FromSeconds(1); | ||
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private EntityQuery<PhysicsComponent> _physicsQuery; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
_physicsQuery = GetEntityQuery<PhysicsComponent>(); | ||
SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, MapInitEvent>(OnMagnetMapInit); | ||
SubscribeLocalEvent<MaterialReclaimerMagnetPickupComponent, EntityUnpausedEvent>(OnMagnetUnpaused); | ||
} | ||
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private void OnMagnetUnpaused(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, ref EntityUnpausedEvent args) | ||
{ | ||
component.NextScan += args.PausedTime; | ||
} | ||
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private void OnMagnetMapInit(EntityUid uid, MaterialReclaimerMagnetPickupComponent component, MapInitEvent args) | ||
{ | ||
component.NextScan = _timing.CurTime; | ||
} | ||
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public override void Update(float frameTime) | ||
{ | ||
base.Update(frameTime); | ||
var currentTime = _timing.CurTime; | ||
var query = EntityQueryEnumerator<MaterialReclaimerMagnetPickupComponent, MaterialReclaimerComponent, TransformComponent>(); | ||
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while (query.MoveNext(out var uid, out var comp, out var storage, out var xform)) | ||
{ | ||
if (comp.NextScan < currentTime) | ||
continue; | ||
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comp.NextScan += ScanDelay; | ||
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var parentUid = xform.ParentUid; | ||
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foreach (var near in _lookup.GetEntitiesInRange(uid, comp.Range, LookupFlags.Dynamic | LookupFlags.Sundries)) | ||
{ | ||
if (comp.Blacklist is { } blacklist && blacklist.IsValid(near, EntityManager) == true) | ||
continue; | ||
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if (comp.Whitelist is { } whitelist && whitelist.IsValid(near, EntityManager) == false) | ||
continue; | ||
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if (!_physicsQuery.TryGetComponent(near, out var physics) || physics.BodyStatus != BodyStatus.OnGround) | ||
continue; | ||
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if (near == parentUid) | ||
continue; | ||
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if (!_storage.TryStartProcessItem(uid, near)) | ||
continue; | ||
} | ||
} | ||
} | ||
} |
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