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Treachery

Developing Treachery Video Game

Objective

We are making a realtime, 3D video game modeled of Betrayal at hosue on the hill by Avalon Hill.

Structure

Project development is broken into multiple parts

master (main versions)

\-> Development (work on project)

    \-> Model development (models/textures, boring stuff)
    
    \-> Writing/Mechaines development (text files and pretty stuff)
    
    \-> Game development (Unity work and implementation)

Unity

This project is using Unity version 5.6

License

Copyright (C) 2017 Nicholas Maltbie, Erin Assaf, Zach Driggs, Jorden Deny

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. See license.txt for further details