Developing Treachery Video Game
We are making a realtime, 3D video game modeled of Betrayal at hosue on the hill by Avalon Hill.
Project development is broken into multiple parts
master (main versions)
\-> Development (work on project)
\-> Model development (models/textures, boring stuff)
\-> Writing/Mechaines development (text files and pretty stuff)
\-> Game development (Unity work and implementation)
This project is using Unity version 5.6
Copyright (C) 2017 Nicholas Maltbie, Erin Assaf, Zach Driggs, Jorden Deny
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. See license.txt for further details