Version 0.5.3 - January 2025
- Allow tick rate control in core Garnet class
- CollisionSystem - added removeColliderFromGameObject()Add gravity support to particles
- Convert some graphics classes that use SubImage to use an output parameter to help avoid allocations.
- Improvements to collision - Reduce memory allocations by reusing structures
- Moved examples to reference folder
- Added additional functionality to Array class
What's Changed
- Develop by @nickd3000 in #28
- Added sonotype badge and example screenshot by @nickd3000 in #29
- Develop by @nickd3000 in #30
- Develop by @nickd3000 in #31
- Develop by @nickd3000 in #32
Full Changelog: v0.5.1...v0.5.3