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name: Build and Deploy | ||
on: | ||
push: | ||
branches: | ||
- main | ||
jobs: | ||
build-and-publish-live-demo: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
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- name: Install and Build | ||
run: | | ||
npm install | ||
npm run build | ||
- name: Deploy | ||
uses: JamesIves/github-pages-deploy-action@v4 | ||
with: | ||
branch: demo # The branch the action should deploy to. | ||
folder: dist # The folder the action should deploy. |
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node_modules | ||
dist | ||
.DS_Store |
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BSD 2-Clause License | ||
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Copyright (c) 2024, Chris Rorden | ||
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Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
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1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
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2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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### ct2print voxels to mesh | ||
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A basic example of converting a voxel-based image to a simplified mesh. This interactive drag-and-drop web page allows you to create meshes that can be used with a 3D printer. | ||
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![Example mesh from CT scan of a human header](CTmesh.png) | ||
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### Usage | ||
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1. Open the [live demo](https://niivue.github.io/ct2print/). | ||
2. **Option 1** Use the `Volume` pull-down menu to select an image. | ||
3. **Option 2** If your image is in NIfTI format, drag and drop the file onto the web page. | ||
4. **Option 3** If your image is in DICOM format, use the `Select DICOM` button to import your image. | ||
5. Note when you click on the image, the voxel intensity is shown in the status bar at the bottom-left of the web page. You can decide a nice intensity threshold to segment your image (e.g. for a CT scan, bone will be brighter than soft tissue). | ||
6. Press the `Create Mesh` button and select your preferred settings: | ||
![settings dialog](settings.png) | ||
- The [Isosurface](https://en.wikipedia.org/wiki/Marching_cubes) is the voxel intensity used to discriminate the mesh surface. See the previous step for detials. By default, this value is set to the [Otsu threshold](https://en.wikipedia.org/wiki/Otsu%27s_method). | ||
- [Closing](https://en.wikipedia.org/wiki/Closing_(morphology)) removes small crevices and cavities in your mesh which can plague printing. | ||
- Fill bubbles will remove any cavities, this includes large cavities for example the ventricles for a brain scan. | ||
- The `Largest cluster only` will only extract a single mesh. For example, with the `Iguana` demo this extracts only the skull without the [scleral rings](https://en.wikipedia.org/wiki/Scleral_Ring). | ||
- You can choose `Smoothing` to make the surfaces less jagged (note this can create self intersecting triangles that can confound some printers). | ||
- You can choose to `Simplify` [reduce the number of triangles](https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification) to create smaller files (note this can create self intersecting triangles that can confound some printers). | ||
7. Once you have set your preferences, press `Apply`. | ||
8. You will see the mesh appear and can interactively view it. If you are unhappy with the result, repeat step 6 with different settings. If you want to print the results, press the `Save Mesh` button. | ||
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### For Developers | ||
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You can serve a hot-reloadable web page that allows you to interactively modify the source code. | ||
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```bash | ||
git clone https://github.com/niivue/ct2print | ||
cd ct2print | ||
npm install | ||
npm run dev | ||
``` | ||
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### Links | ||
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- [Will Usher](https://github.com/Twinklebear/webgl-marching-cubes) ported [Marching Cubes](https://paulbourke.net/geometry/polygonise/) to JavaScript. | ||
- This project includes a pure JavaScript port of Sven Forstmann's [Fast Quadric Mesh Simplification](https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification) | ||
- [Tim Knip](https://github.com/timknip/mesh-decimate/tree/master) provides a ThreeJS project that provides both WASM and native JavaScript mesh decimation. Try the [live demo](https://neurolabusc.github.io/simplifyjs/). |
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<!doctype html> | ||
<html lang="en"> | ||
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<head> | ||
<meta charset="UTF-8" /> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> | ||
<link rel="stylesheet" href="./niivue.css" /> | ||
<title>ct2print</title> | ||
</head> | ||
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<body> | ||
<header> | ||
<label for="volumeSelect">Volume</label> | ||
<select id="volumeSelect"> | ||
<option selected>tinyT1</option> | ||
<option>bet</option> | ||
<option>Iguana</option> | ||
<option>CT_Philips</option> | ||
<option>mni152</option> | ||
<option>wm.mgz</option> | ||
<option>lh.pial</option> | ||
<option>fs_LR.32k.L.inflated.surf.gii</option> | ||
</select> | ||
<label for="shaderSelect">Shader</label> | ||
<select id="shaderSelect"> | ||
<option value="Flat">Flat</option> | ||
<option value="Matcap" selected>Matcap</option> | ||
<option value="Matte">Matte</option> | ||
<option value="Phong">Phong</option> | ||
</select> | ||
<label for="visibleCheck">Mesh Visible</label> | ||
<input type="checkbox" id="visibleCheck" checked /> | ||
<button id="remeshBtn">Create Mesh</button> | ||
<button id="simplifyBtn">Simplify Mesh</button> | ||
<button id="saveBtn">Save Mesh</button> | ||
<button id="aboutBtn">About</button> | ||
<div id="loadingCircle" class="loading-circle hidden"></div> | ||
</header> | ||
<main id="canvas-container"> | ||
<canvas id="gl1"></canvas> | ||
</main> | ||
<footer id="location"> </footer> | ||
<dialog id="remeshDialog"> | ||
<form method="dialog"> | ||
<p> | ||
<label id="isoLabel">Isosurface Threshold</label> | ||
<input id="isoNumber" type="text" value="100"> | ||
<p> | ||
<p> | ||
<label>Closing (mm)</label> | ||
<input id="closeMM" type="number" min="0" value="4" max="100"> | ||
</p> | ||
<p> | ||
<label> | ||
Hollow: | ||
<select id="hollowSelect"> | ||
<option value="0" selected>False: solid</option> | ||
<option value="-1">1mm</option> | ||
<option value="-2">2mm</option> | ||
<option value="-4">4mm</option> | ||
<option value="-8">8mm</option> | ||
<option value="-16">16mm</option> | ||
</select> | ||
</label> | ||
</p> | ||
<p> | ||
<input type="checkbox" id="bubbleCheck" unchecked/> | ||
<label>Fill bubbles</label> | ||
</p> | ||
<p> | ||
<input type="checkbox" id="largestCheck" unchecked/> | ||
<label>Largest cluster only</label> | ||
</p> | ||
<p> | ||
<label for="smoothSlide">Smoothing</label> | ||
<input | ||
type="range" | ||
min="0" | ||
max="20" | ||
value="5" | ||
class="slider" | ||
id="smoothSlide" | ||
/> | ||
</p> | ||
<p> | ||
<label>Simplify Percent (1..100)</label> | ||
<input id="shrinkPct" type="number" min="1" value="30" max="100"> | ||
</p> | ||
<button id="cancelBtn" formmethod="dialog">Cancel</button> | ||
<button autofocus id="applyBtn" value="default">Apply</button> | ||
</form> | ||
</dialog> | ||
<dialog id="simplifyDialog"> | ||
<form method="dialog"> | ||
<p> | ||
<label>Simplify Percent (1..100)</label> | ||
<input id="shrinkSimplePct" type="number" min="1" value="30" max="100"> | ||
</p> | ||
<button id="cancelBtn" formmethod="dialog">Cancel</button> | ||
<button autofocus id="applySimpleBtn" value="default">Apply</button> | ||
</form> | ||
</dialog> | ||
<dialog id="saveDialog"> | ||
<form method="dialog"> | ||
<p> | ||
<label> | ||
Format: | ||
<select id="formatSelect"> | ||
<option>MZ3 small and precise</option> | ||
<option selected>OBJ widely supported</option> | ||
<option>STL popular for printing</option> | ||
</select> | ||
</label> | ||
</p> | ||
<button id="cancelSaveBtn" formmethod="dialog">Cancel</button> | ||
<button autofocus id="applySaveBtn" value="default">Save</button> | ||
</form> | ||
</dialog> | ||
<script type="module" src="/main.js"></script> | ||
</body> | ||
</html> |
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