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fixed Tree::nodes visibility #33

Merged
merged 1 commit into from
Nov 10, 2024
Merged

fixed Tree::nodes visibility #33

merged 1 commit into from
Nov 10, 2024

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niklak
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@niklak niklak commented Nov 10, 2024

Summary by CodeRabbit

  • Bug Fixes

    • Resolved visibility issue by restricting access to the Tree::nodes field.
    • Improved functionality for several selection methods to ensure compatibility with multiple nodes.
  • Documentation

    • Updated changelog to reflect changes in version 0.9.1, including enhancements and fixes from previous versions.

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coderabbitai bot commented Nov 10, 2024

Walkthrough

The pull request updates the dom_query crate to version 0.9.1, primarily addressing a visibility issue by changing the Tree::nodes field from public to crate-private. It also introduces several new methods for manipulating tree nodes and enhances existing methods related to selection and child node management. The changelog has been updated to reflect these changes and provide a historical context for previous versions.

Changes

File Change Summary
CHANGELOG.md Updated to include version 0.9.1 with details on visibility changes and method enhancements.
Cargo.toml Version updated from 0.9.0 to 0.9.1.
src/dom_tree.rs Changed visibility of Tree::nodes from pub to pub(crate). Added methods for node manipulation and tree merging.

Possibly related PRs

Poem

🐇 In the garden where trees grow tall,
A change was made to hide them all.
With new methods to play and weave,
The nodes now dance, oh, how they cleave!
A version fresh, a tale retold,
In the world of code, new wonders unfold! 🌳✨


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codecov bot commented Nov 10, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 84.07%. Comparing base (88975b4) to head (721f87c).
Report is 2 commits behind head on main.

Additional details and impacted files
@@           Coverage Diff           @@
##             main      #33   +/-   ##
=======================================
  Coverage   84.07%   84.07%           
=======================================
  Files          13       13           
  Lines        2122     2122           
=======================================
  Hits         1784     1784           
  Misses        338      338           

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (3)
CHANGELOG.md (1)

6-10: Consider adding migration notes for the visibility change.

The changelog entry correctly documents the visibility fix. However, since this is a breaking change that could affect downstream users who were directly accessing Tree::nodes, consider adding migration notes to help users update their code.

Add migration guidance like:

 ### Fixed
 - Hide visibility of `Tree::nodes`, which was accidentally exposed in the previous version.
+
+### Migration
+- If you were directly accessing `Tree::nodes`, use the public methods provided by the `Tree` struct instead.
src/dom_tree.rs (2)

Line range hint 300-330: Add documentation about behavior when parent node doesn't exist.

The method should document its behavior when the parent node specified by id doesn't exist in the tree.

Add this documentation:

    /// Creates a new element from data  and appends it to a node by id
+   ///
+   /// # Arguments
+   /// * `id` - The id of the parent node. If the node doesn't exist, the operation will have no effect.
+   /// * `data` - The data for the new node
    pub fn append_child_data_of(&self, id: &NodeId, data: NodeData) {

Line range hint 332-367: Improve error handling in append_child_of and prepend_child_of.

Both methods have TODOs about panic behavior and silently return when the parent node doesn't exist. Consider:

  1. Using Result type to propagate errors
  2. Sharing common code between these similar methods

Consider refactoring to:

#[derive(Debug)]
pub enum TreeError {
    NodeNotFound(NodeId),
}

impl Tree {
    fn append_child_of(&self, id: &NodeId, new_child_id: &NodeId) -> Result<(), TreeError> {
        let mut nodes = self.nodes.borrow_mut();
        let parent = nodes.get_mut(id.value)
            .ok_or_else(|| TreeError::NodeNotFound(*id))?;
        // ... rest of the implementation
        Ok(())
    }

    fn prepend_child_of(&self, id: &NodeId, new_child_id: &NodeId) -> Result<(), TreeError> {
        let mut nodes = self.nodes.borrow_mut();
        let parent = nodes.get_mut(id.value)
            .ok_or_else(|| TreeError::NodeNotFound(*id))?;
        // ... rest of the implementation
        Ok(())
    }
}

Also applies to: 369-404

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Reviewing files that changed from the base of the PR and between 88975b4 and 721f87c.

📒 Files selected for processing (3)
  • CHANGELOG.md (1 hunks)
  • Cargo.toml (1 hunks)
  • src/dom_tree.rs (1 hunks)
✅ Files skipped from review due to trivial changes (1)
  • Cargo.toml
🔇 Additional comments (2)
CHANGELOG.md (1)

5-5: LGTM!

The spacing and formatting between changelog entries is consistent with the rest of the file.

Also applies to: 11-11

src/dom_tree.rs (1)

24-24: LGTM! Good encapsulation of internal tree structure.

Changing nodes field visibility to pub(crate) is a positive change that:

  • Prevents external code from directly manipulating the tree's internal state
  • Enables future internal refactoring without breaking external code
  • Ensures tree consistency by forcing all modifications through the public API

@niklak niklak merged commit 39600af into main Nov 10, 2024
9 checks passed
@niklak niklak deleted the fix/tree-nodes-visibility branch November 10, 2024 18:35
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