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Quake GX for Wii versions

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@niuus niuus released this 26 Apr 02:10
· 3 commits to master since this release

INSTRUCTIONS

Extract the downloaded file into the Apps folder in the root of your SD card.

If you don't own the full version, the shareware version with PAK0.PAK is also available for download here (Quake_shareware.zip). If you own the full version, the PAK files are inside Quake's ID1 folder on your computer.

Copy the PAK0.PAK (and PAK1.PAK if you own the full version) file to "/apps/quake/ID1" on your SD card, for the base Quake game.

Copy the PAK0.PAK file to "/apps/quake/hipnotic" on your SD card, for the Quake Mission Pack 1: Scourge of Armagon game.

Copy the PAK0.PAK file to "/apps/quake/rogue" on your SD card, for the Quake Mission Pack 2: Dissolution of Eternity game.

You're now ready to open the game on The Homebrew Channel menu.

You can optionally install the Channel forwarder for your Wii System Menu (QuakeGXWii_Channel_Forwarder.wad, MD5: DC2BA822A20D9E813D0F37C2AD77F66F) with your preferred WAD manager. It points to "/apps/quake" on your SD card.

NOTE: if the game does not load when you select it, use the option "Disable Network" right before starting.

SUPPORTED CONTROLLERS

  • Gamecube controller.
  • Wiimote+Nunchuk.
  • Wiimotion Plus+Nunchuk.
  • Wii Classic Controller. (L & R are not recognized, only ZL & ZR)
  • USB Keyboard+Mouse.

CHANGELOG

Quake GX 0.05-2

  • Fix to client to allow it to connect to more online servers. (Thanks Mr. Reaper)

Quake GX 0.05

  • Devkitpro 21, and libogc 1.8.x compatible.
  • Keyboard Support.
  • Joining Multiplayer games over TCP/IP possible. (still no hosting)
  • Picking multiplayer colors works.
  • Bugfixes.

Quake GX 0.04 SDHC

  • With SDHC support. Compiled by Oscar Portela.

Quake GX 0.04

  • Mods and Mission Packs support, some of them may cause out of memory errors for now.
  • Cosmetic features and some bugfixes.
  • Transparent status bar. (adjustable)
  • Variable 2D resolution.
  • Weapon rotation with the Wiimote. (now you can change the yaw, pitch and roll of your weapon)
  • A new menu for adjusting new features.

Quake GX 0.03

  • On-screen keyboard.
  • View locking.
  • TV overscan adjustment
  • Simple brightness control.

Quake GX 0.02

  • HBC-enabled with some small fixes.
  • Shouldn't freeze - ever.
  • Pressing 1 (or Z in the gamecube controller) shows scores.
  • Power button now works. (forgot about it :P)
  • Model bounding box fixes. (no more dissapearing models)
  • Command line easy to manage - still needs a frontend for the end user, though.

Quake GX 0.01

  • First hardware accelerated version, be sure to read "readme.html". Hardware graphics acceleration fully functional to glquake original specs.
  • A flaw is that you have to disconnect and reconnect the nunchuk when the game loads.
  • If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed.
  • Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game.