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Tenshi No Uta (Japan) compatibility hack
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niuus authored Jul 25, 2019
1 parent eaf292c commit 0b977ef
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions source/snes9x/memmap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3365,7 +3365,9 @@ void CMemory::ApplyROMFixes (void)
Timings.APUSpeedup = -3;
if (match_na("CIRCUIT USA"))
Timings.APUSpeedup = 2;

if (match_na("\xC3\xDD\xBC\xC9\xB3\xC0")) // Tenshi no Uta
Timings.APUSpeedup = 2;

if (match_na("GAIA GENSOUKI 1 JPN") || // Gaia Gensouki
match_id("JG ") || // Illusion of Gaia
match_id("CQ ") || // Stunt Race FX
Expand All @@ -3386,7 +3388,6 @@ void CMemory::ApplyROMFixes (void)
match_na("DARK KINGDOM") || // Dark Kingdom
match_na("ZAN3 SFC") || // Zan III Spirits
match_na("HIOUDEN") || // Hiouden - Mamono-tachi Tono Chikai
match_na("\xC3\xDD\xBC\xC9\xB3\xC0") || // Tenshi no Uta
match_na("FORTUNE QUEST") || // Fortune Quest - Dice wo Korogase
match_na("FISHING TO BASSING") || // Shimono Masaki no Fishing To Bassing
match_na("OHMONO BLACKBASS") || // Oomono Black Bass Fishing - Jinzouko Hen
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