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Update README.md
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niuus authored Jul 18, 2022
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Expand Up @@ -39,44 +39,22 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
* Audio filtering modes: None, Sinc, Cubic, Linear, Gaussian
* Remappable Turbo Mode feature - up to 2x the normal speed
* Enable or disable the Sprite per-scanline original console limit!
* Overclock the SNES CPU & Super FX chip at will to smooth gameplay!
* Zoom option to zoom in/out
* Available in various skins/colors
* Open Source!


## RECENT CHANGELOG

[5.1.0 - June 26, 2022]
* Reset settings if an older config file is found
Preferences XML file will be reset if it is older than 5.1.0, in order to
start clean and avoid possible conflicts.
* Korean language update, minor cleanup. [DDinghoya]
* Remove unused logger.cpp and logger.h. [bladeoner]
* Fix the logic for the Display Virtual Memory toggle. [InfiniteBlueGX]
* Cleanups backported from the Libretro cores.
* dsp: Fix assignment of Op11Xr. [jonathan-teh]
* apu/dsp: Mark function-scope const arrays as static. [jSTE0]
* Fix some memory leaks. [jdgleaver]
* Remove OpenGL options. Not needed here.
* Remap Turbo Mode and add a submenu. (Thanks InfiniteBlueGX!)
* Fix an edge case where Turbo Mode could be activated on Dpad Up/Left
when Nunchuk's Z/C button is mapped. [InfiniteBlueGX]
* Some renaming for TurboMode. [InfiniteBlueGX]
* Add an enumeration for the remappable buttons
for Turbo Mode. [InfiniteBlueGX]
* SuperFX OC value will properly load on next boot. [InfiniteBlueGX]
* Fix some formatting. [InfiniteBlueGX]
* Add a toggle to hide/show the SRAM save button
in the save menu UI. [InfiniteBlueGX]
* Remove an unused variable? [InfiniteBlueGX]
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61.
* Invert L/R audio channels, save more settings. [Tanooki16]
You can now swap Left and Right audio channels with a toggle.
* New speeds for Super FX overclocking, Wii U recommended
Added 80 MHz / 100 MHz / 120 MHz. These will stay hidden on the
Gamecube port's GUI, as the CPU is not powerful enough.
* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)
* Important readme updates.
[5.2.0 - June 18, 2022]
* SNES CPU overclock setting exposed (thanks Tanooki16!)
Inside the "Video" section, you can now choose three settings to overclock
the virtual SNES CPU, to improve or smooth the framerate in games that
originally struggled (i.e.: cutscenes in Flashback). It may also change the
flow of the game entirely (i.e.: Skulljagger - Revolt of the Westicans).
Experiment with the setting on your favorite games or other uncommon titles
in your library.
* Updates for the Spanish language.
* Other tweaks.

Expand Down Expand Up @@ -569,6 +547,12 @@ If you use the Snes9x RX Wii U Channel version along with the console's
100 MHz, and up to 120 MHz, which give a very nice boost in framerate for
these special games. These last three speed options are hidden on the
Gamecube port, as they are unusable for the reason explained above.
• SNES CPU Overclock: this special setting will overclock the speed of
the virtual SNES CPU being emulated, which will mostly improve and/or
smooth framerates in games. Drastic examples of improvement are
Out of this World, NCAA Basketball, and the Top Gear series.
Set the setting to Default, Low, Medium, or Max.
```

### CONTROLLER
Expand Down Expand Up @@ -693,6 +677,40 @@ Settings menu at the emulator's Main Menu / Game browser.

## UPDATE HISTORY

[5.1.0 - June 26, 2022]
* Reset settings if an older config file is found
Preferences XML file will be reset if it is older than 5.1.0, in order to
start clean and avoid possible conflicts.
* Korean language update, minor cleanup. [DDinghoya]
* Remove unused logger.cpp and logger.h. [bladeoner]
* Fix the logic for the Display Virtual Memory toggle. [InfiniteBlueGX]
* Cleanups backported from the Libretro cores.
* dsp: Fix assignment of Op11Xr. [jonathan-teh]
* apu/dsp: Mark function-scope const arrays as static. [jSTE0]
* Fix some memory leaks. [jdgleaver]
* Remove OpenGL options. Not needed here.
* Remap Turbo Mode and add a submenu. (Thanks InfiniteBlueGX!)
* Fix an edge case where Turbo Mode could be activated on Dpad Up/Left
when Nunchuk's Z/C button is mapped. [InfiniteBlueGX]
* Some renaming for TurboMode. [InfiniteBlueGX]
* Add an enumeration for the remappable buttons
for Turbo Mode. [InfiniteBlueGX]
* SuperFX OC value will properly load on next boot. [InfiniteBlueGX]
* Fix some formatting. [InfiniteBlueGX]
* Add a toggle to hide/show the SRAM save button
in the save menu UI. [InfiniteBlueGX]
* Remove an unused variable? [InfiniteBlueGX]
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61.
* Invert L/R audio channels, save more settings. [Tanooki16]
You can now swap Left and Right audio channels with a toggle.
* New speeds for Super FX overclocking, Wii U recommended
Added 80 MHz / 100 MHz / 120 MHz. These will stay hidden on the
Gamecube port's GUI, as the CPU is not powerful enough.
* SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)
* Important readme updates.
* Updates for the Spanish language.
* Other tweaks.

[5.0.0 - Abril 22, 2022]
* Use I4 instead of RGBA8 for fonts (much less memory). [Daryl]
* When unable to load the default rom directory, just drop into device
Expand Down

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