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v5.1.0 - 20220626

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@niuus niuus released this 26 Jun 21:59
· 43 commits to master since this release
e5fa816
  • Reset settings if an older config file is found
    Preferences XML file will be reset if it is older than 5.1.0, in order to
    start clean and avoid possible conflicts.
  • Korean language update, minor cleanup. [DDinghoya]
  • Remove unused logger.cpp and logger.h. [bladeoner]
  • Fix the logic for the Display Virtual Memory toggle. [InfiniteBlueGX]
  • Cleanups backported from the Libretro cores.
  • dsp: Fix assignment of Op11Xr. [jonathan-teh]
  • apu/dsp: Mark function-scope const arrays as static. [jSTE0]
  • Fix some memory leaks. [jdgleaver]
  • Remove OpenGL options. Not needed here.
  • Remap Turbo Mode and add a submenu. (thanks InfiniteBlueGX!)
  • Fix an edge case where Turbo Mode could be activated on Dpad Up/Left
    when Nunchuk's Z/C button is mapped. [InfiniteBlueGX]
  • Some renaming for TurboMode. [InfiniteBlueGX]
  • Add an enumeration for the remappable buttons
    for Turbo Mode. [InfiniteBlueGX]
  • SuperFX OC value will properly load on next boot. [InfiniteBlueGX]
  • Fix some formatting. [InfiniteBlueGX]
  • Add a toggle to hide/show the SRAM save button
    in the save menu UI. [InfiniteBlueGX]
  • Remove an unused variable? [InfiniteBlueGX]
  • New audio filters (CUBIC/SINC) taken from Snes9x 1.61.
  • Invert L/R audio channels, save more settings. [Tanooki16]
    You can now swap Left and Right audio channels with a toggle.
  • New speeds for Super FX overclocking, Wii U recommended.
    Added 80 MHz / 100 MHz / 120 MHz. These will stay hidden on the
    Gamecube port's GUI, as the CPU is not powerful enough.
  • SNES Hi-Res Mode ON/OFF and Sprite Limit ON/OFF (thanks Tanooki16!)
  • Important readme updates.
  • Updates for the Spanish language.
  • Other tweaks.