Skip to content

Actions: nmwsharp/polyscope

Actions

macOS

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
131 workflow runs
131 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Warn color range clamping
macOS #411: Pull request #303 opened by albertopasqualetto
November 2, 2024 17:11 Action required albertopasqualetto:warnColorClamping
November 2, 2024 17:11 Action required
use std::vector::data() when setting GL data
macOS #409: Commit 9f97b70 pushed by nmwsharp
October 2, 2024 03:22 2m 29s master
October 2, 2024 03:22 2m 29s
added missing include and missing semicolon to readme
macOS #408: Commit 63c0962 pushed by nmwsharp
October 2, 2024 03:03 2m 52s master
October 2, 2024 03:03 2m 52s
add tests to CTest configuration
macOS #407: Pull request #301 opened by gkoulin
October 1, 2024 07:14 2m 24s gkoulin:gk/ctest
October 1, 2024 07:14 2m 24s
use std::vector::data() when setting GL data
macOS #406: Pull request #300 opened by gkoulin
October 1, 2024 07:13 2m 33s gkoulin:gk/test-fix
October 1, 2024 07:13 2m 33s
bump imgui version to v1.91.0
macOS #399: Pull request #292 synchronize by weshoke
August 18, 2024 05:14 2m 27s subscale:bump-imgui
August 18, 2024 05:14 2m 27s
bump imgui version to v1.91.0
macOS #398: Pull request #292 synchronize by weshoke
August 16, 2024 22:15 2m 17s subscale:bump-imgui
August 16, 2024 22:15 2m 17s
bump imgui version to v1.91.0
macOS #397: Pull request #292 opened by weshoke
August 16, 2024 22:02 1m 39s subscale:bump-imgui
August 16, 2024 22:02 1m 39s
rename manual ground plane option
macOS #396: Commit 0615cd7 pushed by nmwsharp
August 16, 2024 05:54 2m 20s master
August 16, 2024 05:54 2m 20s
add option to set ground plane location in world coords
macOS #395: Commit df6e137 pushed by nmwsharp
August 16, 2024 05:31 2m 30s master
August 16, 2024 05:31 2m 30s
add option to set ground plane location in world coords
macOS #394: Pull request #291 opened by nmwsharp
August 16, 2024 05:20 2m 30s absolute_ground_plane
August 16, 2024 05:20 2m 30s
add per-element depth for meshes and point clouds
macOS #393: Commit b48cc3a pushed by nmwsharp
August 16, 2024 05:17 2m 22s master
August 16, 2024 05:17 2m 22s
properly update the backend name when using auto backend
macOS #390: Commit 3f52c5e pushed by nmwsharp
March 29, 2024 05:09 4m 33s master
March 29, 2024 05:09 4m 33s
add windowRequestsClose()
macOS #389: Commit 8cd6179 pushed by nmwsharp
March 28, 2024 08:34 4m 14s master
March 28, 2024 08:34 4m 14s
fix bug in getBufferSize()
macOS #388: Commit b6a6bd9 pushed by nmwsharp
March 28, 2024 06:40 3m 56s master
March 28, 2024 06:40 3m 56s
use snprintf
macOS #387: Commit 5d42801 pushed by nmwsharp
March 28, 2024 06:19 4m 17s master
March 28, 2024 06:19 4m 17s
run formatter
macOS #386: Commit fe9d2a5 pushed by nmwsharp
March 28, 2024 06:01 4m 0s master
March 28, 2024 06:01 4m 0s
March 28, 2024 01:25 4m 2s
glm fixes
macOS #384: Commit f694632 pushed by nmwsharp
March 28, 2024 01:05 5m 6s master
March 28, 2024 01:05 5m 6s
Update glm to 1.0.1 (#263)
macOS #383: Commit 50bd765 pushed by nmwsharp
March 28, 2024 00:33 3m 0s master
March 28, 2024 00:33 3m 0s
March 28, 2024 00:15 4m 51s
add EGL backend for headless rendering on linux
macOS #381: Pull request #266 synchronize by nmwsharp
March 28, 2024 00:15 5m 0s headless_egl
March 28, 2024 00:15 5m 0s